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Chapter 868 This game is so simple!

"It's so exciting!"

Looking at the cutscene in front of him, Song Ren couldn't help but sigh.

He has seen this cutscene countless times in these days.

However, in VR mode, there is still a little different experience, especially these are classic IP characters he is familiar with.

There was no choice to skip. After watching the last Kabi look at a vast world and the logo of the big fight jumped out, Song Rencai officially entered the game.

Among the exciting background music, there are several options that appear in front of Song Ren.

The entrance to fight against human-machine; the entrance to the "Light Star" of the Soul of the Single-player plot; the multiplayer mode that fights against other players online.

In addition, players can train gameplay, as well as each fighter character's unique victory and battles.

Another thing that surprised Song Ren was that in the chaos, players could also pinch their faces by themselves like Ma Zao and create an exclusive custom fighter.

Of course, Song Ren did not choose this custom fighter.

After all, the name of the game is Star Battle.

There are so many popular IP characters that are exciting there, why do you have to create a custom character?

At least I have to wait until I get tired of playing all these characters, and then I go to play with custom characters.

"Let's try it out with a man-machine first, and use Cloud as my first character in the fight."

Song Ren happily started a big fight and was ready to give it a try.

Although Song Ren is not completely clear about the fighters in the game.

But one thing is certain, that is, Claude must be there. After all, Claude has appeared in the previous promotional CG animation.

As for why Cloud?

Of course, it's because Claude is handsome! He looks very similar to him and feels like he is.

"Hey! Can't you choose directly? Do you still have to unlock one by one?"

Select the option of the regular big fight, and then follow the default rules and create a room, the content of the display interface made Song Ren stunned for a moment.

Because it is different from the imagined many fighters.

At present, there are only eight fighters he can choose.

They are Mario, Mori Higan, Link, Yoshi, Kabby, Cool King, and two games integrated into advanced members on the switch platform, one is Firefox McCroder in Star Firefox, and the other is Sa Samus Alan in Metroid.

Unlike ordinary fighting games, the characters that can be used by players at the beginning of the Battle are only some initial characters, and the player needs to choose one by himself.

The remaining characters require players to unlock characters little by little as the game time advances.

The single-player mode Light Star uses another unlocked mode. Players use Karby to explore the level bit by bit to rescue the fighters trapped in various places.

This design is to make players familiar with this game and at least understand how to use some fighters.

In addition, it is also to allow players to gain some sense of gain.

For many novice players, this design is still quite necessary.

And these characters, from the relatively simple operation of Kabi, Kuba, Mori Higang, to the complicated operation of Link, Firefox and Sister Sa, are all available.

In addition to these, there are also some rpg elements in the game, and players can obtain certain gold coins after each battle.

Using these gold coins, you can buy random refreshed clothes, additional music soundtracks, as well as life souls and snacks for cultivating life souls in the mall that comes with the Great Battle.

Unlocking new fighters and buying gold coins to collect items are mainly used to divert players' frustration after failure. After all, no matter how big fights are, it is still a confrontational action game.

However, for these designs, Song Ren, as a player, obviously doesn't have to think too much about it.

Although he regretted that he could not use Claude as his first battle, he still kept looking forward to the game.

Looking at the eight fighters in front of him, Song Ren thought about choosing Kabi as his role.

As for why?

Is this a big deal?

In the game cg animation, it plays the protagonist of the C position.

Although Sister Sa is really good, Kabi is so strong!

Otherwise, how would it be its turn to save the world?

Gu Qiu

Moreover, this pink demon is so powerful that he can eat anything and can use the other party's abilities after eating it.

After confirming that Kabi was selected, looking at the total of nine levels of human-machines, Song Ren decisively chose the human-machine with the lowest difficulty level 1 without any hesitation.

As a fighting hand, he still has a slap in his mind.

"This map is full of details!" The opponent who entered the game was Link, and the map he arrived at was also the initial platform in the picnic.

Compared with the previous first-person and third-person perspectives, this kind of VR perspective with a scroll-style map is a bit weird.

But the details in the game map are full.

The maps in the game are divided into three modes.

Normal mode, battlefield mode and end mode.

In normal mode, the map in the game will change naturally, and random events will occur as the players fight.

Simply put, the variables in the ordinary mode are relatively large, and the venue mechanism will bring many variables to the battle situation.

In the battlefield mode, the map is unchanged and has a platform to stand, which is a relatively common competitive map.

As for the end point mode, there is no standing step. Players don’t have to consider the platform factor. It will be relatively more intense and exciting to fight, but the skills of up and down the platform disappear.

Now what Song Ren chose is the normal prop mode.

The actions of the fighters on the map, the dust brought by them and the dynamic feedback of animals and plants swaying in the wind, are all quite in place.

Moreover, when fighting in the game, the camera is not fixed.

It will follow the character closer or further away, which is very perfect.

If you just look at the picture, then Song Ren, who has played top masterpieces such as "The Elder Scrolls" and "The Uncharted Sea", can only say that the feeling brought by the big fight is far from amazing.

But it is very rich, and all kinds of details can be said to be full of them.

Especially the restoration of character actions, it is even more invincible.

For Kabi, Song Ren only passed the level of Star Kabi on the switch platform and did not play in depth.

But he is so familiar with "The Legend of Zelda: Breath of the Wild". As a member of the old gangster of Hylaru, he once devoted hundreds of hours to it.

Link, controlled by the computer, can be said to be almost perfectly restored whether he draws his sword, accumulates his power, or draws a bow and throws a bomb.

In addition, what made Song Ren a little excited was the experience of the game.

"It turns out that Kabi is so strong!"

In the game, Song Ren can now be said to be beating Link.

This made him feel an indescribable pleasure. Of course, he subconsciously ignored it. He was actually playing computer people, and it was the lowest-level one.

In the game, this kind of lowest-level computer person is not the kind that cannot defend, attack, or dodge in ordinary AI performance.

Because there is actually not much difference between that kind of computer person and wooden stakes.

As a designer who knows the psychology of players, Chen Xu knows very well that a computer person like a wooden stake will not bring much happiness to players, so the AI ​​in the game has been well modified.

Not only high-level, but also low-level.

Although he is only a first-level ai, he is quite capable. He can even read the player's instructions, just like the lion in "Eldon Magic Ring". When the player shoots arrows at it, the lion will sway left and right. If you shoot in front of you, you will never hit the shot, and you need to predict it.

A more straightforward example is the boss spiritual mantis in a metal equipment in his previous life. Players can never defeat it with a 1p handle because the spiritual mantis will read the player's input commands to dodge, but when switching to the 2p handle, the spiritual mantis will have no choice but to be blown up like a target.

Now the low-level ai in the big battle gives players a feeling that they can fight and do whatever they want.

With such careful design, players like Song Ren who meet for the first time only have one word to enjoy!

Kirby, who controls the game, beats Link, who is controlled by Ai, even though it is just a normal attack.

But the screen effect brought by the combo and the vibration feedback brought by the game compartment made him feel only one way - it was cool!

Accumulate force and hit, kill horizontally, kill upward, and a gorgeous finishing skill after accumulating energy.

Song Ren never felt that there was a fighting game that made him so happy.

Especially the highly integrated buttons of the Great Scrambler, there is no need to rub the tricks at all.

You should know that in the past, he could not even let go of small skills, not to mention the big kill.

The only means of attack is flat a.
Chapter completed!
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