Chapter 858 I almost believed it!
The interesting gameplay of "Harvest Day" quickly became a topic of discussion among players.
In terms of scale, "Harvest Day" itself is a small and medium-sized game.
But it gives players an extraordinary feeling.
First of all, the feeling on the subject matter, the gameplay of bandits and robberies gives players a feeling of breaking the taboos.
Moreover, as a game, players can do whatever they want and do not have to be bound by morality and law. It can be said that it is the best way to vent their stress.
This is also the reason why many games under Nebula Games have many alias.
Putting aside the plot in the game, Link became the old gangster of Hylaru under the operation of countless players, and Arthur Morgan became a villain in the west...
There are many similar situations. It can be said that this kind of behavior will bring players some unspeakable pleasure.
"Harvest Day" fixes it on the gameplay.
Secondly, that is the reality that "Harvest Day" brings to players.
In the game, Chen Xu combined many real cases with his team and also learned a lot of professional knowledge.
Although if you really want to be regarded as a robbery encyclopedia, players will definitely experience what it means to be tired of living.
However, many details in the game are done very well.
Many players may not even know that there is a one-click alarm under the counter cabinets in ordinary banks before playing "Harvest Day". Secondly, the glass in the bank cabinet is not ordinary glass, but bulletproof glass. Not to mention that bullets or even Ken's earthen explosives cannot explode.
There are also bank vaults, which usually have two doors, and they will not store as much money as players think.
At the same time, the banknotes stored in the bank also contain chips for positioning and dyes specially left behind.
It can be said that after playing this game, many players have learned a lot of new knowledge.
Moreover, as more and more players make a vote in the game, and more and more robberies and more times, the topic of "Harvest Day" has also ushered in a big explosion.
The unique theme of "Harvest Day" has also caused many interesting "memories" and topic points to be heard among players in this game.
It has become part of the culture of this game and has become a hot search on the official blog.
‘The game is so fun! Go to the bank to work during the day and work overtime at night.’
‘The game I bought for my child is very fond of, and I have been sentenced to death with a reprieve.’
‘The child is 23 years old and was inspired by this game in the darkest trough of his life. He first paid Ferrari and acquired a sea view house. He didn’t let the family pay a penny and rely on his own, but he was no longer there.’
'Someone asked me who is the most stingy person in the world? I thought of the pedantic Polyuxijin, the fierce Sherlock, the suspicious Abagong, the cunning Grandet, or the treacherous Jianhehou and Yan Jiansheng who never forgets to pick a wick to death. But until I played this game and saw a group of gangsters worth tens of billions of dollars robbing their lives, I would rather face countless enemies than replace a drill rig that takes several minutes and breaks from time to time, I understood how to write the word "stingy".'
'The brother upstairs is not called stingy, it is called dedicated, it is called not forgetting the original intention. How many people can still remember the original intention after being rich and prosperous? How many people can still remember the person who ate with him when they were in trouble but not as rich? Even if the four robbers robbed hundreds of families, even if they have a net worth of 10 billion, even if they are already famous bandits in the industry, they have never forgotten the electric drill they used for the first time, yes, they have a better choice, but they have never forgotten the electric drill that carries their growth and their youth.'
‘Fuck! I almost believed the nonsense of you guys!’
………………………………………
This is actually a very normal phenomenon. Because of the theme and scale of the game, Chen Xu actually did not give much resources to Nebula Games.
This leads to many players who do not pay attention to the game circle, but in most cases, they are occasionally playing games or following the popular games on the market. At first, they didn't know about the game called "Harvest Day" produced by Chen Xu.
Secondly, the theme of the game itself is limited.
For example, games such as "Eldon's Ring of Laws" and "Final Fantasy" that use plot, combat and exploration as their selling points. After entering the game, you can actually intuitively feel the charm and content of the game.
But "Harvest Day" is not of this type, its essence is still a game of brushstrokes.
So when players first entered the game, although they were able to participate in some robberies, they were basically four stores and jewelry stores, which were small-scale.
As the game length increases, experience and money accumulate, players gradually come into contact with deeper content in the game, and many interesting settings are also presented to players.
For example, skill points, through learning different skill trees through different professions, you can be promoted to a high-level gangster who masters various special abilities.
Each genre has its own role and a set of theories.
What should you do in the early stage, what should you do in the middle stage, what should you do in the later stage, how to run away, and how to fight the position.
How to play stealth gameplay, how to play recklessly.
There are also related weapon selection, choice of accessories, selection of props, purchasing and unlocking favorable conditions, and even choosing a position to wear a mask when entering the robbery. These are all of them.
As the robbery becomes more and more complicated and the difficulty of choice becomes more and more difficult, the professionalism of this game becomes stronger and stronger.
Because of the complexity of the robbery and the increased difficulty of the enemy, you are no longer allowed to be a brainless silly bandit and get a gun.
Otherwise, you will be able to experience the taste of making you doubt your life in the game.
For example, the "Sword Saint" who beeps you while making an alarm sound.
The riot stick in the hands of this army rushed to the player at an extremely fast speed like a ghost, and was a Thomas spiral dunk towards the player's head.
And those who are proficient in using high-tech Internet addiction.
This army holds a traited electric stun gun in his hand, which can directly incontinence the player's urination and defecation, nail it to the spot in the rain of bullets, and become the most handsome target.
In addition, there are many big brothers with significant characteristics. The difficulty of the game will become more and more difficult as time goes by.
So if you want to successfully escape under the encirclement of so many big brothers, you must make good use of your professional knowledge.
The combination of various skills and genres, as well as the exploration of robbery maps, and the determination of tactics.
Chapter completed!