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Chapter seven hundred and ninety fifth rich content

Of course, Song Ren didn't feel much about the fact that the protagonist of the game was an errand-runner tool.

After all, most RPG elements games are like this.

Whether it is "The Legend of Zelda: Breath of the Wild" or "Red Dead Redemption" or a work under other game manufacturers.

Running errands is a common thing.

Especially some formulaic canned open worlds, which are even more errands to the ends of the world, for fear that you don’t know how big and open the game map is. The old lady in the village next door asked you to send a letter to Mr. Li, which would allow you to run from the east to the west of the map.

In "The Elder Scrolls: Sky", although Song Ren complained about the errands in the game, the actual game experience was not bad at all.

After learning about the news about Graybeard and Gaohou Peak in Xueman City, we started the main journey.

It was from here that Song Ren felt the rich content of "The Elder Scrolls: Sky".

After a long journey to Zishan Town at the foot of the mountain, Song Ren saw the 7,000 stone steps of the mountain road mentioned by the city lord before.

Is there really 7,000 Song Ren didn't know, but the only thing he could know was that this mountain was far more than all the peaks he had seen.

The mountainside was still lush green, but with the steps up, the mountain road was soon covered by wind and snow, and countless snow trolls even lived here, which was destroyed by Song Ren's great energy.

After coming to Gaohou Peak to meet Graybeard, Song Ren learned the depth of Longyu's power.

All dragon roars are composed of three words of power, and for each mastery of a rune, the power of the dragon roar is increased by one point.

Then under the guidance of Master Graybeard, Song Ren learned the second rune that could not be relieved: Luo.

And a new Dragon Roar: Tornado Sprint.

"It's convenient to travel!"

After watching the use of Dragon Roar, the characters in the game slammed out like rocket launchers installed on their hips, which made Song Ren's eyes lit up.

After learning this new dragon roar, Graybeard gave the dragon descendants a new trial and asked him to go to the Chiran Tomb to retrieve a horn.

This cemetery is in the northwest of Skyrim Province and is a long journey.

Players can take a carriage from the Whiteman stable to Mussol City, and then hike there on foot.

This is also the first time that players have come to the second city through the main plot.

The entire mission in "The Elder Scrolls: Skyrim" is different from "Red Dead Redemption".

Players do not have to be forced to complete tasks only during tasks.

Instead, you can wander around like "The Legend of Zelda: Breath of the Wild".

This design can be said to have diluted a sense of urgency in the game plot.

The biggest advantage of doing this is that it allows players to better explore the entire game world.

You should know that "The Elder Scrolls: Skyrim" is a strong background, not a game with strong plots.

The main line is just one part of the entire game.

This is different from "Red Dead Redemption: Redemption".

Because the latter revolves around the story of the game and creates a world.

"The Elder Scrolls: Sky" is the same as "The Legend of Zelda: Breath of the Wild".

There is the world first, and then there is the story.

This also destined tone, that is, the plot is just a part of the game.

Exploring the Sky Province and exploring the world is the core of the game.

So when countless players start free exploration, they feel like they are back when they were playing "The Legend of Zelda: Breath of the Wild" and the Black Souls series.

Explore step by step in a completely unfamiliar world to understand the customs and customs of this world.

The only difference is that in "The Elder Scrolls: Skyrim", you don't have to explore and worry about dying from Mr. Chen's conspiracy like the soul series game.

In "The Elder Scrolls: Skyrim", if you don't pursue any challenges.

Players choose the game's difficulty to the lowest level, and they can fully explore countless rich content in the game in Skyrim Province at will.

There is even an official cheater: console.

In addition to the rich exploration, "The Elder Scrolls: Sky" cannot make so many tricks like "The Legend of Zelda: Breath of the Wild".

But he has a huge world view and plot like "Red Dead Redemption" and "The Witcher: Wild Hunter".

Rich, this is what all players know about "The Elder Scrolls: Skyrim".

There are countless tasks in "The Elder Scrolls: Skyrim".

Just like Song Ren now, I just wanted to see the customs and customs of Skyrim Province, but as I walked, I had some extra tasks.

As for freedom, the gameplay of "The Elder Scrolls: Skyrim" is not free.

If you kill a chicken at the beginning, you will be beaten half to death by the irritable villagers.

He killed the dragon behind him and won the title of Wuwei, but he would steal something from the street and be caught by the guards and educated him hard.

The first time he could see your Wu Wei's face, and he turned a blind eye, but the second time he would either pay or go to jail, and he would never tolerate it again.

It cannot be as unscrupulous as "Red Dead Redemption: Redemption", and it cannot be as wonderful as playing the game as a picnic.

But it gives players a real world feeling, making players feel that every npc is extremely vivid.

Occasionally, ordinary NPCs that were found dead in the hands of wild beasts or robbers can discover a unique story from him.

When you kill an ordinary civilian NPC indifferently, get caught in prison and released, you will find his grave and his sad family.

It is not the formulaic open world that presents countless question marks on the map to players.

But as long as the player wants to explore and talk to other NPCs, he will unconsciously trigger various tasks.

If the players in "The Legend of Zelda: Breath of the Wild" are too many interesting things such as temples, haha, and teasing various monsters, and finally forget that there is a princess named Zelda in the center of the castle to wait for her to save.

So "The Elder Scrolls: Sky" is because the world is too rich and there are countless places waiting for you to explore.
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