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Chapter 543: The monthly carnival ticket brought by the sand sculpture game)

"Why am I going through the barriers with you, the big sazi?" Zhang Yi couldn't help but sigh.

Song Ren, who was pulling Zhang Yi's trousers and responded unwillingly: "This sentence should be what I said. If you hadn't fallen off the cliff, would I come to save you? As for the point where you are now?"

"Then you save me, why did you run down to me? I don't want you to save me, let go!" Zhang Yi looked speechless.

"I won't let go!" Song Ren replied.

At this moment, the two of them were a little embarrassed. Zhang Yi grabbed the wall with both hands and pushed his head to leak out.

But the key is that his feet were grabbed by Song Ren's noodle man. Originally, what he was thinking was that Song Ren came to save him, grabbed his head and cooperated with him to pull it up, and then inexplicably turned into two people falling down together.

"Play with Da Sazi, this sentence is obviously the three of us." Wang Han and the other two were completely speechless at this time.

They have passed several levels since the start of the game.

As for the two live treasures in front of you, if these two people can use them at all, it will not be useless at all!

………………………………………

Also not just among the player group, in just two or three hours, the game "Humanity: The Failure" suddenly became popular on the live broadcast platform.

On the one hand, it is because Nebula games are very well-known among the players.

So after this game was launched, many anchors tried it out as soon as possible.

On the other hand, the live broadcast effect of this game is really amazing.

As a game that can be called the master level of the Sand Sculpture World, this game can be said to be far beyond other games in terms of live broadcast effects.

After all, for videos and live broadcasts, sometimes some games are fun to play, but they don’t look very good.

"Humanity: The Defeat" is not like this. It is a game that is fun to play, but it is also very interesting to watch others play.

Just the villain who shakes his head in the game looks like he brings a lot of joy to the players.

Especially when it comes to playing, it would be so interesting that it would be explosive if you could have two or three friends you know.

Anyone who likes to play with the players who likes to make trouble will have a lot of jokes during the game, which adds a lot of joy to the original game.

In live broadcast platforms and video websites such as Shark TV, you can see the anchors who are broadcasting the game live by almost any live broadcast room of a large and small anchor.

Various kinds of slutty operations are emerging one after another. For example, some players with relatively strong skills have forced "Humanity: A Failure" to complete the human eaves and walls.

The correct route passes?

What is that? You won’t leave at all!

The hands of the villain in the game are like universal glue, and they can't put them down if they stick to things, so some players use this feature to climb with their hands.

You can directly use this stretching feature to send your villain to a height that you could not reach.

Of course, there are actually a few anchors with this kind of technical stream.

It’s not that it can’t be done, but it’s not difficult from a technical perspective.

But this also loses some fun.

So more players are making troubles wildly. As a PVE game, there is no way to pvp?

It doesn’t matter, everyone thought so in "Monster Hunter: World".

Use the mechanisms in the game and simply grab your teammates and throw them into the cliff or river.

In short, on the way to overcome obstacles, what can best stop you from moving forward is not puzzles and mechanisms, but your silly teammates.

The players who were originally hiding well arrived in "Humanity: A Failure", looked at the demonic villain and spread their hands: I won't pretend, I'm showing off, I'm going to make a gate seed!

The level process of "Humanity: The Failure" is actually not long, only a dozen levels in total, although it is getting more and more complicated.

But in fact, it doesn’t take much time to pass all of them, just a few hours.

But "Humanity: The Failure" supports the creation of creative workshop maps, and Chen Xu also made some special optimizations during development, such as adding more terrain elements to players.

This allows players to use various materials in the game to quickly create different maps.

Two or three days after the game was launched, some relatively simple but rich gameplay maps were made by players.

In the Ice and Snow World Map, some players create ice skating maps, some players create a huge maze to decrypt, and parkour to create.

Of course, it is not more of a pve map, but a fighting field map built to satisfy the players' bad tastes.

Can only pve, not pvp?

Players said no!

In the room, the player maintains the rules themselves.

For a moment, all the hot topics on the Internet were stolen by this particularly sculptural game.

The major forums are also full of comments and exchanges about this game.

‘Haha, this game is really too silly, but it is this kind of silly game that is fun!’

‘233333, you can also cheat each other in the game, but unlike the blood pressure that was sucked by "The Kitchen" in "Humanity: The Failed"? Why does it feel so interesting to cheat each other in "Humanity: The Defeat"?'

‘Haha, because this game is enough to be a sculptor!’

‘To be honest, this game is quite fun, but you need a friend who can be as silly as you, otherwise the game will be quite lonely.’

‘It’s so fun! This time Mr. Chen really didn’t lie at all! This game is so fun!’

‘I don’t know, are there any fun and similar sand sculpture games?’

‘It seems that there isn’t, at least I haven’t seen it before.’

‘The only regret is that this game does not have PVP. When hitting people, as long as the other party grabs the ground, he will not be able to pull it away.’

‘That’s sure, after all, this is a game of decrypting the level, not a fighting game.’

The community forum and Chen Xu’s official blog are well received.

In the Nebula Game, Chen Xu was also very happy when he looked at the comments from the players on the Internet, and he was even more relieved.

So good!

Unfortunately, in addition to some new generation players, the old players still have no objection to his "loved warrior".

How can this work?

And when the carnival is over, the players' minds will also be subject to an impact and ordeal.

It’s time to relax the players.

This will bring you the effect that will be shocking enough.
Chapter completed!
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