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Chapter 539 Sand Sculpture Game Monthly Pass)

E...Ethan!?

A familiar name entered his ears, and Yang Xin and Ruan Ningxue instantly looked at Chen Xu.

"That's right, it's Ethan's story." Chen Xu smiled.

In an instant, everyone in the office fell into a brief silence.

Is this a masterpiece of fps?

Although there are indeed shooting elements in the game, is this really related to joy?

"Happy? That's the next little gift to the players. I haven't said it before." Hearing everyone's words, Chen Xu coughed slightly and said.

"But Mr. Chen, what type of new work is exclusive to switch?" Thinking of Chen Xu's previous mention of switch, Ruan Ningxue asked curiously next to him.

Everyone looked at Chen Xu, and they were also very curious in their hearts.

"It will be a very happy game. Like Mario in "Super Mario: Odyssey", it will be a game that uses Mario as the main character. The main ones are PVE and PVP coexist, and platform jumping games, but the levels in the game are made by the players themselves." Chen Xu said with a smile.

"Okay, let's listen to me and tell me what I'll do next." Chen Xu clapped his hands: "The next thing is the development of 'Stone Heart' and 'Blood and Wine', but it doesn't have to hurry up, just come out before the New Year."

"As for the sequel to "Resident Evil", I codenamed it as Village. Unlike the previous work, the monster design in the new work will be more in line with the aesthetics of players. After all, our Nebula Games is also a company that follows the opinions of players." Chen Xu said.

Everyone present was speechless, it was so in line with the players’ aesthetics!

No matter how aesthetic it is, it is also "Resident Evil"!

"In terms of gameplay, sandbox gameplay will be used, and the collection elements will occupy the main core of this game. At the same time, there will be a special setting in the game, that is, a mysterious merchant: Duke who can sell bullets and guns to players to upgrade. "Chen Xu explained to everyone some settings of "Resident Evil: Village".

It can be said that this work "Resident Evil" was a master in its previous life, combining the traditional box-style exploration and resource management of the biochemical series, as well as the decryption of the death pursuit of oppressive fear, and the combat system of four generations later.

"Of course, there is no need to hurry to develop the development progress of "Resident Evil: Village". Just wait for the Carnival to get the promotional CG out. During this period, we mainly focus on the new switch work." Chen Xu looked at everyone and briefly talked about their main tasks next.

……………………

And in the Nebula Game, Chen Xu arranged the corresponding tasks.

Online players started to discuss it because of the news released by Chen Xu.

On the one hand, it is because Nebula Games held such an offline carnival for the first time.

On the other hand, what I pay attention to is the new game news mentioned by Chen Xu.

However, the focus of everyone's attention is not the news of the new work of Carnival that day. After all, there is still some time before that, and it is not something that players can go just by wanting to go. They still need to have some luck.

What more players are paying attention to is the new cooperative happy mini-game mentioned by Chen Xu.

‘I don’t know what this happy little game Chen Xu is talking about is like!?’

‘What is like “Two Travel” and “Non-Kitchen”?’

‘Stop making trouble, can that be called joy?’

'Why are you not happy? You want to break up with your girlfriend, but you don't know how to speak. Take your girlfriend to play "The Kitchen" and then break up directly. I'll ask you if you are happy?"

‘There is also such an operation? I learned it! But where should my girlfriend get it?’

‘Mr. Chen, a game designer who never lie, sometimes what Mr. Chen expresses is always a little bit different from what we think. Now I just hope this is really joy, not thriller!’

Players online discussed it hotly, but they didn't let them wait for long.

In less than a week, players were still discussing Nebula Game Carnival, Theme Park, and the Witcher: Wild Hunter, whose popularity has not yet dissipated.

Many Nebula Game players have found that they have received a game given by the system in their Nebula Game Platform account.

There are all mobile terminals, switch and PC terminals, but there is no VR platform.

However, many players were not too surprised by this. After all, Chen Xu had clearly stated that it was a mini-game before.

There is a video about the new work in the Nebula Games store promotion interface.

It is different from the slightly depressing background music and atmosphere of "Bloodborne" and "The Witcher: Wild Hunter".

This mini game is full of joy and has some sand sculptures in a pleasant atmosphere.

I saw a little man blowing white like noodles from the sky on the slightly rough garden platform.

It fell to the ground with a slap, but then the villain stood up again shakingly like nothing happened.

After walking one step and two steps, I looked like a drunk man. With the rubber noodle-like body, it was filled with the smell of sand sculpture.

Looking at the video of this new game, many people were happy just by watching it.

‘Damn, what kind of ghost game is this? It looks so silly!’

‘This villain looks like he is drunk!’

‘Haha, I dreamed of the sweet beans. It feels like a rubber man, and it has no bones?’

‘23333, this style is too silly?’

‘This walking posture is simply.’

‘I believe Mr. Chen really made a happy game this time!’

Many players were happy when they saw this game.

The gift Chen Xu gave to the players was a very well-known sand sculpture happy game in his previous life "Humanity: A Failure".

Of course, it also has another translation name, that is "Humanity: Falling Dream".

In terms of gameplay, this is an ordinary puzzle-solving game.

But the best part of its game is the sand sculpture.

The unique physics engine, combined with the rubber man setting without a skeleton, allows players in the game to do many funny and interesting operations.

Of course, this unique physics engine is not the first of this game, but it is this game that has driven the wave of sand sculpture games.

After seeing the video of "Humanity: The Failure", many players immediately thought of a game called Bean Man.

But the difference is that Bean Man still has PVP attributes, while "Humanity: The Failure" is a simple PV.

Coupled with the tag of decrypting the level, a picture immediately appeared in the minds of many players.
Chapter completed!
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