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Chapter 428: Treasure Hunt Theme Story Monthly Pass)

After the domestic world vr and overseas Zeus announced relevant technologies.

Major game manufacturers have also launched patches for their respective old games.

For many players, this is also a very fresh feeling.

For example, in "Red Dead Redemption: Redemption", you originally had to wait nearly two minutes before entering the game, and it may be a little longer in multiplayer mode and it will take about three minutes to wait.

Although there are corresponding VR themes, players can kill time.

But this time is still very long.

But after this update, many players were surprised to find that the online multiplayer mode only needs to be loaded for about 30 seconds, while the story mode is faster and only takes about twelve seconds.

In addition, it's time to wake up.

However, the feedback from online players on this new mode is not very good.

The main reason is that in the games of major game manufacturers before, they rarely add some special elements to take care of the players' feelings.

These elements may make players feel some excitement, but they will also make some players feel some discomfort.

After all, all players have different habits and personalities.

Therefore, in order to make a game adapt to more players, the methods adopted are relatively moderate.

In this case, using awake mode is a reverse effect.

Of course, not all games are not suitable.

For example, there are many scenes in "Call of Duty: Modern Warfare" that are more suitable.

Xiaoqiang and Zao sneaked into the snow-capped mountain rock climbing when they sneaked into the Tianshan Mountains, and the rapids when Captain Sao and Price chased Sheffield, and the hotel battle with Price in the end.

In the cutscene, Chen Xu used fixed shots.

In other words, players can only look at one direction because they need to consider the situation of some players who are afraid of heights.

After all, the super high immersion of the new era VR, combined with the game story itself, sometimes makes players really feel a sense of fear.

Some players like this kind of stimulation, but some players really don't want it.

You can understand by referring to the entertainment facilities such as high-altitude glass plank roads, disco and roller coasters.

Some people like this kind of thrilling, but some people won’t even touch it. Not to mention spending money to play, even if you give them money, they won’t play it.

After turning on the awake mode, although these players will lose some immersion, they will not be so excited and experience the visual impact better.

Similarly, major game manufacturers have announced their new projects.

NetDragon launched "Shadow Operation: Communication Interruption". After all, although the previous work was criticized by many players, its sales volume was still very successful.

The birth of the sequel is naturally natural, and as for the type, it is naturally still an open world.

Overseas, it is still atrai wearing pairs of shorts with Zeus. This time, thetrai did not adapt the well-known IP as before.

This time they chose to create a new IP, and have also announced the content of some related projects.

It is also an open world, but in terms of subject matter, they chose a more interesting direction, which is treasure hunting.

Unlike ordinary games that collect treasures to defeat the Great Devil, this time, the players have defeated the Great Devil in the background of the "Element World" game released by Atrai, but the world has also fallen apart in the aftermath of the battle.

In the world set in the game, there are four different elements, "earth, water, fire," and find four elemental swords to save the world by searching for ancient ruins and tombs.

In addition, there are other large and small game manufacturers, which have also launched their respective projects.

A large wave of games seemed to be coming soon, and players also discussed the new projects announced by these major game manufacturers.

But as the discussion was discussed, players soon discussed a development of the game type.

It is mainly because these upcoming games are almost all open worlds.

Obviously, these game manufacturers are influenced by the two games: Red Dead Redemption and Legend of Zelda: Breath of the Wild.

In the open world, it can be said that eight of the ten games have to be hung with these four words, as if it is not considered a game if it is not hung with it.

The reason is that the open world has unique advantages.

The most intuitive thing about an open world design is to make players' gaming time longer.

It seems that my game content is very rich and it is worth the money.

Therefore, no matter it is a big game manufacturer or a small game manufacturer, whether it is FPS or arpg, they are almost obsessed with the open world design concept and can't extricate themselves.

……………………

Chen Xu is also discussing it.

However, the object of the discussion was not ordinary designers, but Ruan Ningxue and Yang Xin.

"Will the open world become mainstream? Of course it is impossible." Chen Xu said with a smile and shook his head.

"Eh?" Ruan Ningxue and Yang Xin looked at Chen Xu and waited for the answer.

However, the answer next was not Chen Xu, but Meng Zuo on the side.

As a game designer, before joining Nebula Games, he was also responsible for several masterpieces at NetDragon, so he naturally had his own brief insights.

Meng Zuo explained: "In fact, many open world games on the market are just a show. The map is big and empty, and the game's level rhythm design is completely messy. More of the way they want to take advantage of the open world to gain popularity."

After the words came to an end, Chen Xu nodded: "That's right, many open worlds are now adding a lot of collection elements, repeated gameplay, and strictly controlled numerical props. Well, it can be said that they are quite formulaic."

"It was because of the open world concept before. Players have not played too many games of this type, so they feel very interesting."

"But in fact, although Tenghua's "The Heroes of Troubled Times" and NetDragon's "Shadow Operation: The Wasteland" were sold well, it was not good from the players' subsequent feedback. If this group of open worlds is still in this formulaic mode, I am not optimistic." Chen Xu shook his head and said.

There is still a difference between parallel worlds in this area and in previous lives.

Because of more advanced technology, the game production cycle is also shorter.

This also leads to more games played by players in the same period, and the same sense of déjà vu is stronger.

"The open world type will become a big direction, but it will certainly not become mainstream, and threaded games have more unique advantages."

"The exquisite level design does not pursue an open world but invests all resource performance in art performance. Combined with the immersive experience of VR, the highlights of threaded games are very obvious." Chen Xu explained.

"Then Mr. Chen, will our next game be open world or thread?" Qin Yi next to him said to Chen Xu curiously.

"Other game manufacturers are all open world, so we won't join in the fun this time."

"For the new project, it will be an action-adventure type, a game with treasure hunting as the theme, a story of finding the legendary treasure of the pirate."
Chapter completed!
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