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Chapter 236 Is this really a hunting game?, Monthly Pass)

Chen Xu held his chin in front of the computer.

Since I have decided to do Monster Hunter: World, I still have to think about what to do.

In terms of gameplay, "Monster Hunter: World", this is a very special game.

In other multiplayer games, there will be some pve elements.

But "Monster Hunter: World" is a pure battle game.

In "Dark Souls", players can also invade other players' worlds.

And after that, the fun of many black soul tycoons is basically PVP.

However, in "Monster Hunter: World", there is no pvp content.

The game advocates the player team to jointly hunt dragon creatures.

As for the ghost man slashing his teammates with two swords, the running spear piercing his friends, the teammates' crotch with a light crossbow, the heavy crossbow shot through his teammates' defense, and the sledgehammer's three-storage home run, the above scenes are exceptions, and they are definitely not the PVP content of the game.

From the game itself alone, no matter what the background content of the game is, it can be said that "Monster Hunter: World" is a game with a very unique style.

First of all, the core selling point of this game is an action system in the game and a more realistic hunting.

These are all served to revolve around the hunting experience of the entire game.

In general, in games, players fight with bosses for about a few minutes, at most only ten minutes.

But in Monster Hunter: World.

Facing some powerful bosses, for most ordinary players.

Fighting for more than ten or twenty minutes is a relatively normal thing.

Of course, it doesn’t count if you kill the big guy quickly, or if you have already produced a strong equipment and then bullied Xiaolong’s liver emperor.

Combined with Ai's performance, Chen Xu believes that he can better show the immersion of hunting than in his previous life "Monster Hunter: World".

The second is the profession system in the game.

Or weapon system.

There is no division of professions such as warriors and magicians in the game.

But there are different weapons divisions.

Just like the different weapons attack methods in "Dark Souls".

In "Monster Hunter: World", there are various weapons with distinct characteristics for players to choose from.

At the same time, each weapon has different combo skills.

Just like a fighting game, players need to perform a rubbing move to successfully release weapons and tricks.

Of course, in practice, it will not require players to be given a long move like a fighting game.

In addition, it is not that you don’t know how to use weapon combos, so you can’t play it.

But there is no way to make a cool operation.

In addition, in terms of difficulty, compared to "Dark Souls".

"Monster Hunter: World" is much simpler.

Because the game will have a gradual difficulty rhythm.

To be more blunt, that is, Black Souls makes you suffer first and then slowly become familiar with the game.

The monster hunting makes you familiar with the game first and then be abused, which is quite humane.

Secondly, "Monster Hunter: World" itself is also a very playable game.

Why is this happening?

When you spend hundreds of hours of swiping and not even a single attack bead is released, you will naturally know why this game is more playable.

Because the game itself has a attribute of brushing, but if it is just brushing, it is not enough to support players to play for such a long time.

In the final analysis, it is that every hunting is facing the same monster.

But there will still be a different experience.

Changes in the scene during battle may cause other bosses to scatter, or unstable teammates in team formation, as well as the monster's own attack habits.

All these make every hunting face a different process, rather than a single boring one.

At the same time, the most important point is that in "Monster Hunter: World", there are actually more tricks to take, which can make some players pass the level well even if their skills are not up to standard, as long as they understand the characteristics of the game.

Of course it's not completely mindless.

………………………………………

For two consecutive days, the general content of the design concept draft of "Monster Hunter: World" was completed, and Chen Xu also called Qin Yi, Ruan Ningxue and others to hold a meeting in the conference room.

Everyone arrived early in the conference room, and everyone discussed in a low voice with excitement.

"I don't know what the hunting game Mr. Chen mentioned before is like!"

"Yes, I feel that the background should be in ancient times. Players mainly use spears, bows and arrows as means to hunt in nature."

"I'm more concerned about what the AI ​​performance will feel when hunting."

"I'm inexplicably looking forward to it!"

Everyone in the conference room obviously knew that the new work would be a hunting theme these days, and they all expressed their expectations.

At this time, Chen Xu pushed the door open and everyone calmed down.

Sitting in the main seat, Chen Xu looked at everyone and said, "I believe everyone knows some content about the new game, so I won't say much nonsense."

"The main purpose of today's meeting is to develop a new game. Everyone should watch the big screen."

As Chen Xu's words fell, the title of the game "Monster Hunter: World" appeared on the projector.

"First, let's briefly talk about the theme and direction of the game."

"In terms of subject matter, this is a hunting game, but the combat system will be quite unique, which is different from other action games on the market."

"At the same time, in the game, we will create a relatively huge ecological world to show a feature of AI intelligence."

"The monsters that players want to hunt in the end are mainly dragon creatures...well, that's all."

Chen Xu slid on the touchpad of the laptop.

A huge monster appeared in the projection screen in the conference room, with yellow-green carapace, strong wings and limbs.

The ferocious claws and sharp teeth look extremely terrifying.

There is an introduction to this monster next to it: [Queen of the Earth - Female Fire Dragon]

Looking at the screen, everyone was shocked.

The shock brought by this flying dragon is really too strong.

"In addition, in the game, players will not have any division of professions, but different weapons. Simply put, they will replace the so-called professions with weapons."

With Chen Xu's introduction, the picture on the projection screen in the conference room also changed.

A series of weapons appear on the screen, a long bow, a double sword, a large sword...

Of course, they all have a unified feature, that is, all weapons are cold weapons.

Looking at the performance in the concept picture, although the weapon in the hunter wearing leather armor was very large, he still felt like a younger brother compared to the female fire dragon before.

In addition, there are some unfinished sketches, such as one of the sketches is a huge ancient dragon with wings spreading, with needles covered with huge wings, and the two corners on the top of the head are even more terrifying.

"Mr. Chen, is the new work... a soul game?" Qin Yi swallowed and asked out the confusion in his heart.

Huge dragon monsters, tiny hunters, or cold weapons.

Is this really a hunting game?
Chapter completed!
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