Chapter 159 This is called a conscientious designer! (Happy Mid-Autumn Festival, monthly pass)
While Meng Zuo and Chen Xu were chatting.
Some other game designers are also discussing the corresponding demo types to be developed.
"I think it's better to create a sports game with extreme usage themes. On the one hand, it can test the environment interaction between the new engine and the VR device. On the other hand, this immersion mode of extreme sports can also get feedback data well."
"It's really interesting. If you extend it, there are action adventure games, such as climbing mountains and then introducing the experience of falling, as well as the excessive immersion feedback brought by various beasts in the forest."
"What do you think of horror games? Just like Chen Xu's "Escape", and if you want to test a threshold for immersion in the game, isn't horror games very suitable?"
"It's appropriate, but "Escape" is too bloody. It's okay for PC platform, but when it comes to VR platform, it's not possible to pass the plasma level of "Escape"."
"That's true, but if there is no plasma, the horror level of "Escape" will immediately drop a lot."
Some designers around were discussing each other.
Each designer also has different opinions on how to achieve better testing of the types and themes.
However, some designers and Chen Xu thought of going together, which was to start from the horror game aspect.
After all, this is a game that can cause emotional fluctuations to the greatest extent.
This is also the reason why Chen Xu chose "Silent Hill pt" as this test.
On the one hand, the theme is suitable, and on the other hand, it is because in the previous life, there really was only one demo.
But although it is a demo, it almost scares countless players who have played this demo.
Especially the setting of the loop scene brings endless fear, which has allowed many horror games to learn from this technique later.
Unlike the large amount of plasma in "Escape", in "Silent Hill PT", there is no visual fear in the game, except for the deformed baby in the pool and the "cute" wife Lisa.
It can be said that "Silent Hill pt" is the purest Oriental horror. It does not scare players through vision, but mainly focuses on the unknown.
Let players never know where exactly what will come out to scare them, thus creating self-doubt.
It was like just after watching a horror movie alone at home at twelve o'clock, when the lights at home suddenly went out and a strong wind blew outside the house.
You are the only one at home, but you feel that there are people under your window, in the cabinet in your room, and outside your door.
This kind of self-suggestion horror is the most core content of the Silent Hill series, and "Silent Hill pt" has achieved the ultimate goal.
The narrow corridor is constantly circulating with the game's music, sound effects, and the changes that slowly occur in the same scene.
It can be said that "Silent Hill pt" has reached its peak in shaping the atmosphere of fear.
As for whether making this game will scare people out of the ordinary.
After Chen Xu learned about various information and asked about the research staff related to the game department, he also had a clear idea.
First of all, it will scare people.
A horror game cannot scare people, can it still be called a horror game?
As for scaring people out of the blue, this is completely impossible.
First of all, this is not a game that is directly aimed at all players, but a demo provided by conducting new VR device testing.
The candidates for the test are basically carefully selected.
Moreover, during testing, the body's functions will be monitored all the time, not only the monitoring of VR equipment, but also the backup monitoring equipment. At the same time, there are special medical emergency personnel next to it, in order to ensure the physical safety of the tester.
If the tester's body and mood fluctuate violently, the system of the VR game warehouse will immediately interrupt the game.
Then, based on the feedback from the tester, the corresponding recording experience is carried out to provide corresponding data to the subsequent research and technical personnel in the VR game warehouse.
So there is a complete guarantee of safety.
As for the so-called scare to death, it does not mean that scare to death, but refers to other symptoms caused by emotional fluctuations.
There is a center in the human brain called the apricot body, which controls human fear, and fear manifestations are actually a kind of self-protection of human beings.
But when humans feel fear and cannot determine whether they can pose a threat to themselves, the feedback mechanism of the apricot body will be punished and will secrete adrenaline wildly, resulting in reactions such as accelerating the heartbeat, increasing blood pressure, vasoconstriction, and increasing blood sugar.
Only when this situation continues to be maintained will the body be overloaded and damage the heart tissue.
A person with a healthy body and a healthy heart will be scared to death when playing horror games.
There is only one situation that is, during the game, the whole person was scared and his body felt obviously uncomfortable.
But that still insisted, continuing to experience the extreme fright caused by horror games as if nothing had happened, which eventually led to the body's load running and death.
Therefore, Chen Xu also had no worries about whether "Silent Hill pt" will have some bad effects.
Just splash ink with boldness and confidence.
……………………
After registering relevant content from the game department, Chen Xu and Meng Zuo chatted with each other and returned to Nebula Games.
For the VR development prototype used in "Silent Hill PT", the game department will send special people to send it here.
As for the subsidy, the early stage of the game will pay for it by itself, and wait until the invoices and other things are sent to the game department, and after the review, the subsidy will be transferred to the company's account.
Back at the company, Chen Xu began to write the design concept draft of "Silent Hill pt".
After all, it is just a demo, and the story revealed by the demo is not complicated.
As for some easter eggs in the game, Chen Xu thought about it but was not ready to change it.
In the original Silent Hill PT, there are two special Easter eggs.
For example, after the final pass, there will be a male confession, which is to suggest an irreconcilable conflict between the game's maker Hideo Kojima and his old boss Korami.
There is also a series of mysterious numbers 204863 mentioned in the game, which is like the phantom pain of the metal equipment made in Kojima, which hints at the location of the game.
For these two easter eggs, although the experience of the former parallel world may be completely unclear.
But it can also be buried, although this time the vr version demo will not be targeted at players.
But the subsequent game department should also edit some related promotional videos.
At that time, players will also be able to see the content of this demo through these.
When you have the opportunity to bring the "Silent Hill" series to cute players in the future, this easter egg will make players look back and there will be another different meaning.
Thinking of this, Chen Xu also smiled.
As a game designer, you have to care about the experience of players everywhere. This is what a conscientious designer!
After sighing, Chen Xu continued to write the design concept draft.
There was not much content, and Chen Xu had already completed most of it in the afternoon.
At the same time, the efficiency of the game department is quite high, and the developed VR prototype has been sent here.
Including higher level permissions from game designers, they are temporarily unlocked.
Come out from the office and go to the project room.
Yang Xin, Ruan Ningxue and Qin Yi are working hard to produce "Dark Souls: The Age of First Fire".
Well…promotion trailer production.
"Stop here, Ning Xue, you will draw a group of people here, and next there is a demo of the VR platform that needs to be developed." Chen Xu came to the studio and said.
Everyone showed surprised expressions when they heard Chen Xu's words.
In particular, Ruan Ningxue widened her eyes: "VR!? Are we going to develop a VR game? A new IP or an old IP? Is it the VR version of "Two Players"?"
Not only Ruan Ningxue, but also Yang Xin, Qin Yi and others were confused.
What is the main direction of the promotional film "Dark Souls: The First Fire Age" in the near future?
Why do you suddenly have to make a VR game?
Is it related to Mr. Chen's trip to the game department?
Many people have secretly guessed.
"None of them is just a demo for testing. It doesn't have much engineering volume, so there are not many people. Modeling is also handed over to outsourcing. The main task is to express the content lens and art atmosphere of VR." Chen Xu explained with a smile.
"Mr. Chen, I'll do it!" Ruan Ningxue took the lead in attacking.
"Dark Souls: Age of First Fire" is not heavy, and there is another key point, that is, she is really interested.
You know, this is the first time she has come into contact with VR.
Although the work content should be much different from before, the game attributes are different.
Even if Chen Xu said it was just a demo.
At this moment, Ruan Ningxue seemed to have found the excitement she had when she first played the game.
"Uh... OK, then Ning Xue and the art team will come to you two more people. I'll explain the characteristics of this VR game to you." Chen Xu looked at Ruan Ningxue with an excited face, stunned for a moment and then clicked two more people. The two people who were clicked were also very happy.
Following Chen Xu towards the conference room, Ruan Ningxue was still smiling, guessing in her heart what type of game the vr version demo to be developed was.
Chapter completed!