Chapter 353 Someone is going to be unlucky
The gossip section of the Game Island Forum.
Although the posts related to the discussion will not occupy the entire sector, they are basically the same.
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【Mr. Hao is awesome!】
[Creative Workshop is planning to compete with the IQ platform for food.]
【Hahaha, fight, fight quickly.】
[Yes, I used to blame Yunmeng Game for "Anti-Terrorism Operation: Siege", and then the 3C Alliance was plagiarizing it. I thought Mr. Hao was afraid, but I didn't expect that Mr. Hao was playing such a big game of chess.]
[Because of being the Emperor of Humanity, he has the best skills in stealing his family. (Funny)]
[Game platform is one of the basic platforms of Rice Entertainment. If the creative workshop intends to go to the public, Rice Entertainment will probably have a headache.]
[Not necessarily, no matter how you say the Dianqu platform is also the largest game distribution platform in China. Although the Creative Workshop has a good reputation in the player circle, its size is still too small!]
[Who said this well? But if it were me, a game was launched on the Creative Workshop and the IV platform at the same time, I would definitely choose to buy it in the Creative Workshop. After all, buying a mod will get a game, which is no more delicious than discounts. (Dog Head)]
Not only players are talking about it, but also industry insiders who make games.
Compared to the former, the latter is undoubtedly much more excited.
A certain game designer group.
Early in the morning, these night owls who were supposed to be sleeping not only did not sleep, but were in the water group excitedly.
The topic of discussion is the announcement published by Yunmeng Game on its official website!
[Creative Workshop is intended to be open to independent game producers??]
[My God, I just stayed up for a billion nights, what did I see!]
【Damn, I won’t say anything, I’ll register a developer account now.】
[Stop talking nonsense, this policy is aimed at the maps posted on the Creative Workshop. You don’t even register the developer account of the Creative Workshop, so you’re having fun.]
[You know, don't you notice that this is Yunmeng Game testing the waters? First develop the game map with its own fans into an independent game, test the reaction of the file, and then open the platform to other game companies. I don't believe it. With such a large amount of traffic in the Creative Workshop, Mr. Hao would be willing to watch this good thing get moldy there? Is it okay if it doesn't exist!]
Putting the game on the creative workshop is almost the dream of countless game designers in China.
Since the 19th year of the New Calendar, the huge traffic and high viscosity player community of creative workshops have attracted the attention of countless game companies.
However, what is helpless is that since the beginning, Yunmeng Games seemed to have no intention of opening up the creative workshop to the public. It has always used it as its own private place and only listed games made by its own company.
But now, this situation seems to be loosening a little bit.
Yunmeng Games has actually begun to try to incubate independent game studios, and plans to open its platform to these small independent game studios!
Although there is no definite news that creative workshops will be open to the entire industry in the future, this is undoubtedly a good start.
However, for the electronic platform as a competitor, this news is not that wonderful.
Although so far, Dianqu Platform is still the electronic game platform with the largest number of users and the most games on the shelves, the moat in this field has never been considered very high, and the user's loyalty may not be as good as a discount promotion.
What really threatens the creative workshop to the VIP platform is not the steadily growing number of users, but the creative workshop has done what they dream of doing.
That's the community!
The Dianqu platform does not have community functions, but the community functions have always been useless. At most, players will take a look at the game evaluation when purchasing games. As for the game forums on the Dianqu platform, almost no players will follow it.
In order to make up for the shortcomings of the Dianqu platform in community interaction, Xu Qianshi had even invested 200 million yuan to create a social software that focuses on finding "you friends". As a result, the software was sucked by Haishi Group before it was even started, and it was the kind of passive blood-sucking type.
Many players found teammates who were playing black on the software, and then exchanged WeChat messages. All the promotions they spent money to become the daily active users of Haishi Group.
After learning from that lesson, almost all the senior executives of Dami Entertainment had to give up building a community with the electronic fun platform.
However, the creative workshop that emerged in the second half of the 18th year of the New Calendar caused a sense of crisis for all the executives of rice entertainment, including Xu Qianshi.
This unknown small platform has actually built up the community functions!
Not only that, this community has also formed a unique community ecology.
In this ecosystem, a large number of content creators have been incubated to provide free updates to the game and supplement the continuous content in the form of modules, which even overwhelms the game itself.
And those players who use modules have their enthusiasm for transforming the game, which has also brought endless vitality to the entire community.
Before, when Creative Workshop opened a content creator account and launched a paid module function, Xu Qianshi had a vague premonition of something bad.
Now that he saw that the Creative Workshop intends to transform the module into an independent game, he suddenly reacted.
"I didn't expect that it was not just e-sports, but Hao Yun had such great ambitions. I thought they were just a game company before, but now it seems that I'm just a hasty person."
The office of the CEO of Rice Entertainment.
Xu Qianshi, who was sitting in the office, looked out the window and sighed softly.
Before this, although Yunmeng Games had released many popular games, he never regarded this company as his competitor.
But now, the situation is completely impossible.
Compared with game development, game distribution is the big part of Dami Entertainment's profit.
"I don't think we can't look at this company with common sense," Wu Jianhua, who was standing beside him, said helplessly, "Can ordinary Internet companies raise pigs? Can they develop hotels? From this perspective, it's not too exaggerated to plan to make creative workshops into open platforms."
"Whether it's exaggerating to them or not, it's true that we're in big trouble now."
Xu Qianshi, who had a sore eyebrows and sighed, turned his eyes back to the report on his desk.
This is the sales data of the 3C Alliance.
About an hour ago, the report was compiled and sorted out by his secretary and placed it on his desk.
No matter from any perspective, the data on this report cannot be regarded as optimistic.
Now it’s not just "Counter-Terrorism Operation: Siege", the new 3C Alliance also suffered a Waterloo. Xu Qianshi couldn’t help but start thinking whether his product manager could no longer keep up with this ever-changing era.
Thinking about the expression on Mr. Xu's face, Wu Jianhua asked in a tentative tone.
"Is there any reaction from the group's parent company?"
"The group gave us a lot of time and there was no response yet, but we don't have much time left to spend."
When talking about this, the expression on Xu Qianshi's face was full of complexity.
Finally, as if he had made some decision, he looked at the secretary standing beside him and spoke.
"You go to the product department and ask Wang to come to my office. I want to talk to him about something."
"Okay, Mr. Xu."
The secretary nodded and turned around and left.
Looking silently from the side, Wu Jianhua didn't dare to say anything at all.
Chapter completed!