The magical taxonomy of Muro, the self-proclaimed scholar(2/2)
13 Cause and effect: Well, this is the most abstract, headache-inducing and philosophical science of all metaphysical fields. In fact, many people insist that it should be moved to the metaphysical field.
Famous spells: consequence prediction (generally, using this method to obtain the future is unchangeable. Because what you know is not the future possibilities, but the future results.), causal locking, causal judgment, inverting cause and effect, etc.
Friendly reminder: If you are not philosophical enough, don’t be busy learning the magic of cause and effect. Go and buy a few books by the famous philosopher, the master of cause and effect, and the master of Master Billy Hellington, known as the Forest Fairy.
14 Natural History: Animals, plants, microorganisms, minerals...Okay, so it is also called raw materials science. The book "Natural Evolution of Species" is a must-read work by all mages.
Famous spells (?): unbundling, unlocking, detoxification, beast requiem, room escape technique, maze escape technique, trap avoidance technique, body light technique, invisibility technique, footprint identification, sample collection technique, autopsy technique, undead creature friendly technique, automatic secretary, will (?), etc.
Friendly reminder: This is a science that requires passion, passion, and adventure factors. Flying and hiding in the sky and diving, you can open your eyes and not blind in heaven, and you can step on the demons in the abyss. You can travel south and north on the main plane, and run around in the other planes... Of course, you also need a will.
15 Astronomy: also known as astronomy, specializing in the study of stars. They believe that the operation of stars contains the mystery of the world, and they are the interpreters of this mystery - astrologers, or astronomers.
Famous spells: astrology, meteorite summoning, meteor shower summoning, celestial gravity, starlight attributes, etc.
Regarding these genius guys, my advice is: Stay away from them! Otherwise, when you laugh at their theory, be careful that your head is hit by a meteorite!
16 Immortality: This name is just for the sake of good sound, but it should actually be called the Necrotic System, because they specialize in studying the mystery of death.
The so-called: If you want to die, only blood and soul. But what if you are already dead? Naturally, it is impossible to die again.
As for those undead mages, the immortality, soul system and limb system are compulsory courses.
Famous spells: Death Erosion, Death Grass, Death Carving, Undead Summoning, Great Spiritual Art
In addition, if you have thoughts about death, because it is too abstract and philosophical, so if you have insufficient philosophical value, please add it quickly.
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Note:
There are differences about the same spell.
This is a place that is easily overlooked.
For example: Fireball.
Is there only one fireball technique?
A fireball technique? What a joke?
Although it is also a fireball rub, the operating principle, energy conversion, and technique structure of different fireball techniques, as far as I know, exceeds the three-digit number!
The same is true for other spells. Although the spell names are the same, they do not mean they are the same spell. In order to distinguish these differences, there are scientific names for spells! For example, "Linn's Fireball Technique" and "Rogue's Fireball Technique". Although all the fireballs are released, they are really different.
The spells recorded in general spell books are selected based on the considerations of safety, energy consumption, speed, and simplicity of the technique. However, the spells recorded in general spell books are not necessarily the strongest, but they are undoubtedly the most suitable for beginners.
Moreover, even if the same spell is cast in the hands of different mages, it will definitely be different, and the obviousness of this phenomenon is proportional to the mage's level - because there are no two identical mages in this world, and each mage's cultivation, attributes, habits, personality, elemental affinity, soul fluctuations, academic angles, thinking cognition, etc., are different, which naturally leads to the differentiation of spells.
In fact, every qualified magician will have his own exclusive magic - the magic that he has developed for himself and is the most suitable for him.
———Murro Orionz Gardtevaz Korkot
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Chapter completed!