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Chapter 230(1/2)

228. How to solve the worries (additional updates for building leakage specialized in building repairs)

European users are simply furious.

They were originally going to the game Half Life 2, but now there is a problem with the network and it still can't run it.

Downloads are also basically in a stagnant state.

"The steam platform is too trash, right? Why is it so unstable? Fark! I just want to play a game and I have to force me to connect to the server online. The key is that I didn't connect. My interface crashes, how can I solve it?"

"Really, this time the V Club really messed with me. I was just playing Half Life 2. Why did I encounter such a bad thing? It's really Fark! Fark! Fark! I wish I could smash the computer. What kind of Fark is the one that the V Club optimized?"

"That's right, I doubt whether Steam was intentional. Did V Club not do internal testing before it went online? How could it be that obvious problem?"

"I feel that I'm unsuccessful. At worst, I won't play Half Life 2 anymore. I chose the Shanhaijing of the AIR game platform."

"Goodbye, Half Life 2. Although I like you very much, it's a pity that your dad doesn't let me play."

...

VShe took several days to fix the network bug, but this way, because of the existence of the AIR game platform, the competitor, during the same period, Steam lost a lot of users.

A week passed.

A "Half-Life 2" successfully won 100,000 players for the steam game platform.

It is really amazing to achieve such good results under the siege of Bomi AIR platform.

At least Cao Yang admires it very much, which is enough to show that the game Half Life 2 is indeed very powerful.

But for Cao Yang, the good news is-

With the release of Shanhaijing, the number of new users brought by the AIR game platform has exceeded 2 million.

On the one hand, it was influenced by previous games, and most of them were games that were played by Shanhai Jing.

Overall, this wave is quite successful. In terms of size, Aier game platform has surpassed steam several streets.

Now, in addition to domestic players, Aier Game Platform has about 6 million global users.

In this era, it is already a very impressive number, but for the AIR game platform, which has 1 billion users and 50 million online in 21 years, there is still a long way to go.

However, Cao Yang is not worried about this problem at all. As long as he can continue to produce excellent works and cooperate with businessmen to join more good works on the AIR game platform, sooner or later, it will grow into a giant.

...

As time goes on, there are more discussions on the two game platforms on the Internet.

The most important one is Ome users.

"I found that after I got in touch with Bomi's AIR game platform, there are often network problems with steam, so this kind of thing rarely happens to AIR game platform."

"Hey, stop talking, it's simply Fark! I finally bought the half-life 2 CD before, but it just installed it told me to start it through steam, and it turned out to be in the running interface.

Can't V Club test it more?

As a software company, can't we reduce bugs and post them?"

"To be honest, when I had no competitors before, I didn't think that I was content because I could play half a life with just a game platform.

At that time, the steam update was optimized very quickly, and it was one version a week. We praised it and thought that V Society was such an attitude-oriented company.

Think about it now, the reason why the update is fast is mainly because the technology is relatively bad, right?”

"I don't know if it's bad or not. Anyway, compared with Bomi's AIR gaming platform, steam is really bad.

At least I have been using the AIR game platform until now, and I rarely have network problems or program crash problems.

Steam is really common."

"And you guys don't know, there are so many games provided by the AIR game platform. I find that I have a little like Oriental Games now, Kung Fu! Super awesome!"

"Hahahaha, too, I also played the Three Kingdoms game. The one who is called "The Legend of Zhao Yun" is a little excited to play it."

"So, can V Society work a little harder? Your skills are not as good as others, the Internet is worse than others, and there are not even more games than others. Why are you fighting with others?"

During this year, there were very few games on Steam, basically all of them are V Club’s own games, and they don’t feel like a game supermarket. The reason for having a game platform was that G Fat wanted to sell its own games at the beginning.

It was not until 2005 that they would introduce the first batch of non-V club games-

"Kung Fu Doll" and "Darwinia"

It was not until then that steam would transform into a truly online game store.

...

I can only say that Bomi's entry time is too right. He made arrangements in advance, and he did better than V Club. There are two magical works to support him, so it is a historical necessity to leave steam behind.

Judging from the current situation, the AIR game platform is actually much ahead of Steam. First of all, because Bomi is a online game, it is world-class in network technology. The network architecture of the AIR game platform is quite stable and secure. This advantage alone is enough to defeat Steam.

What's more, the AIR game platform is still vigorously promoting the plan of [Game Supermarket].

Bomi has reached cooperation agreements with most domestic game manufacturers, and now many games have been logged on to the AIR game platform one after another.

For example, the English version of Legend of Sword and Fairy.

Monopoly's English version.

English version of the legend of the Three Kingdoms...

In addition to Chinese games, Liu Zhiping's team is now actively seeking cooperation with American game dealers. Several companies have already agreed to it and are waiting to go online.

However, even if there is no agreement, there is no shortage of American games on the AIR game platform now.

Several EPIC games are on the AIR game platform.

So in the eyes of players, there are still quite a lot of games on the AIR game platform, and they have already taken shape and look like an online game store.

In comparison:

Steam is now completely hiding half of his life based on "Half-Life 2".

Otherwise, it would have been finished long ago.

...

When he saw this news, Cao Yang smiled slightly, threw it aside, and began to process the emails.

The little secretary next to him saw the expression on Cao Yang's face, brewed a cup of tea and put it on his table.

"Boss, this time Shanhaijing is very successful in its release, and the AIR game platform has also successfully gained a foothold in the Omi market and has gained a huge user base of millions. You must be very happy, right?"

"Hehe," Cao Yang smiled embarrassedly, "actually, it's not that happy anymore."

"It would be great if it could grow faster."

In the future, AIR game platforms can surpass steam in their previous lives and become the world's largest game platform with 1 billion users.

Now, it's still far from it.

"I don't know when I can achieve a small goal." Cao Yang curled his lips.

Zhuang Yurou wrinkled her nose and said with some contempt, "Boss, you are good at everything, but there is a little bad. You are too greedy. You want everything and want everything the best. How can there be such a good thing in the world?"

The little secretary walked silently to the work station next to him and sat down, and began to organize information for Boss Cao.

After a while, she heard a sigh from the direction of Cao Yang.

"Oh, how can I relieve my worries? Only Yamaguchi Mountain."

Zhuang Yurou laughed and rolled her eyes.

The boss is making random sentences and deliberately ruining the poems of ancient people.

This is not a mountain pass mountain, it is obviously Du Kang.

...

Cao Yang seemed to be whining without any reason, but this was also what he was worried about.

In my previous life, in 2005, the masterpiece "World of Warcraft" should appear in the world.

What is World of Warcraft?

This game, known as wow and is known by Chinese people as Yamaguchiyama, was the world's largest online game overlord back then.

Gaining fans around the world, on average, one out of every three players plays wow, and World of Warcraft has created countless classic characters.

In 2008, there were more than 11.5 million paid users around the world and successfully entered the Guinness World Records. In April 2008, World of Warcraft's market share in MMORPG reached 62%.

As of January 2014, the total number of accounts created around the world has exceeded 100 million, and the characters have reached 500 million.

The so-called character is that a player can create multiple characters with one account, so the total number of characters is more than the number of accounts.

There are 244 countries and regions playing World of Warcraft, including Antarctica, Bahamas, Christmas Island, and Tokelao Islands.

Relying on the agency rights of World of Warcraft, Jiucheng has jumped from an unknown company to one of the Internet giants. It is conceivable how terrifying the power of this game is.

At the peak of World of Warcraft, it was the ruler of online games, no doubt about it.

...

It is November 2004 now, and it is impossible to go to 2005. If you don’t find someone to develop it, it is still unknown whether you can go to 2006.

What Cao Yang was worried about was that although Bomi successfully obtained the copyright of the Warcraft, no one came to do this.
To be continued...
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