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Chapter 1760, changes in morale

This wave of morale blow to Dominique Adolf came very suddenly.

The morale of the Europa Alliance Army, which was hit, dropped to more than 50 points several times, and it fell into a state of "low morale".

This has affected the combat effectiveness of the Europa Alliance Army to a certain extent, but after all, there is still a gap in morale level between the "defeated army".

Although it is a bit thrilling, at this time, several Europa commanders in the army are always able to bring the morale of the army back to above 60 points in time.

Their grasp of timing shows their sophistication.

However, in terms of cooperation, it is a bit unsatisfactory, which makes it inevitable that some minor situations will occur in the middle, but there is nothing that can be done about it. You can't expect them to suddenly change their policy and conduct unified command in the middle of a battle.

Not to mention that the candidate for unified command has not yet been decided.

Fortunately, they still had the strength to support them, so they wouldn't feel too uncomfortable.

A state of high morale cannot always be maintained, just like a person cannot always be in a state of excitement.

As the offensive progressed and time passed, the morale of the foreign coalition forces gradually began to decline after launching a wave of strong attacks.

Unlike the situation where morale drops off a cliff when morale is hit, this natural decline in morale is relatively gentle, so generally it will not have a significant impact on foreign soldiers.

At least for now, they still maintain a fairly high morale and launch a powerful attack on the enemy.

However, as experienced veterans, the foreign commanders headed by Dominique Adolf were already keenly aware of the changes in the situation.

They tried to suppress the morale of the other side, but those Europa commanders were not a vegetarian, and they directly resorted to retreating in order to advance.

You want to attack? Then let you attack.

If their morale drops, they will pull it off. There is no need to rush to counterattack. Just keep the morale at 60 points and stay on the qualified line. It doesn't even matter if it drops to more than 50 points occasionally. They are now waiting for the alliance of foreign countries.

When the morale of the army drops.

Failure to attack for a long time will accumulate psychological pressure on the soldiers and even cause a morale blow. In this state, the decline in morale level will make the morale of the soldiers very fragile. If they are suddenly hit by an enemy's morale blow, they will be very vulnerable.

It is possible to drop below 60 points in one fell swoop!

In other words, those Europa commanders are waiting for this perfect opportunity to counterattack!

At this moment, the foreign commanders, who saw the whole situation clearly, felt that the enemy in front of them was approaching them step by step with a sharp knife.

Once this sharp knife is placed at their throats, everything will be over.

"What should we do? If we continue like this, we won't be able to stop the next counterattack from the other side!"

Listening to the sound coming from the radio communication device, in the command car, Donimik Adolf slowly spoke after being silent for a few seconds.

At this moment, his tone was extremely firm and a bit decisive at the same time!

"wait!"

"What are you waiting for?"

"When our army's morale drops and falls out of state, and the other side launches a counterattack, we will also forcefully counterattack and fight hard!"

Dominic Adolf's arrangement made several other foreign commanders obviously change their expressions.

Because this is a very risky move.

When the same type of skills are used continuously, the effect will become worse and worse, and morale skills are of course no exception.

Based on this premise, when morale has dropped and the morale level has just dropped in a fragile state, the effect of forcefully boosting morale will be even worse.

Maybe after a wave of skills is finished, morale will be improved by a few points.

However, this high-risk tactic is not without its merits. There are high rewards in it.

At the moment when the enemy is boosting their morale and launching a counterattack, if they also boost their morale and launch a counterattack, if they succeed, they can directly hit the enemy who counterattacks! It can double the enemy's morale, and even complete a comeback.

impossible.

However, if they fail, they will be completely destroyed. The continuous morale blow will be enough to completely collapse their foreign coalition army!

Faced with such a proposal, the foreign commanders and some moderate generals actually had another idea flashing through their minds.

As a result, before they could think about it, Dominic Adolf, who was in another command vehicle, had already spoken again...

"I know that in the current situation, if I choose to boost morale in advance and stabilize the state before the army falls out of state, it will be a safer way to handle it."

"However, you should be aware that this method will only plunge the battle into a long war of attrition. The opponent's forces clearly exceed ours, so a war of attrition will be detrimental to us."

"Moreover, the method of constantly boosting morale to maintain the state cannot be stabilized for long, because this method will make the rate of morale decline faster and faster!"

How could all the veterans present not understand what Dominique Adolf said?

This style of play has actually been tried by someone before.

To put it simply, it is not to pursue too high morale value, but to use multiple morale skills multiple times to stabilize the morale of the army in a state of "high morale", so that the soldiers can obtain quite good results for a long time.

Combat power bonus.

But in fact, this method of play was quickly eliminated because the price/performance ratio was too low, and the effect was not as good as expected.

To give a simple example, suppose you use a skill to boost morale for the first time, and your morale increases by ten points, which can last for one minute. After the time has passed, it will start to naturally fall back bit by bit.

In order to stabilize the state and morale, you quickly refreshed the skill a second time to bring the army back to the "high morale" state. But this time, the improvement effect became weaker, and it could only increase by eight points, and the maintenance time was,

It has also been reduced to forty seconds. At the same time, after the time has passed, morale will start to drop two points.

If you use it for the third time, there will only be six points left for the improved morale, and the maintenance time will be reduced to twenty seconds. After the time has passed, the morale will start to drop by four points and four points!

Therefore, under this mechanism of this tactic, the morale improvement rate and maintenance time will become lower and lower, while the morale loss rate will become larger and larger.

On the other hand, those guys in Europa are very sophisticated in keeping their morale at around 60 points.

This is a normal state, there is basically no combat power bonus, and of course there are no negative effects.

They are deliberately preventing their troops from entering a state of "high morale" at this stage.

In this way, they can basically avoid the situation where their morale level drops, because they have never been upgraded.

Therefore, the system will not judge them, and some side effects that will occur after losing morale level will naturally not affect them.
Chapter completed!
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