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Chapter 826 Best of the Year

The game of the year is of course the finale. The previous award for the best RPG of the year was given to "October of Time", and the winner of the Best Development Team of the Year was the development team of "Bad Gate", which is the first game of a new team. They have won the best new work before.

This is another piece that competes for the best game of the year.

It is also produced by an American company. It is a new company composed of some American RPG game enthusiasts who left Mars Entertainment. At that time, these people and Jester completed the masterpiece "Exotic Soul-Supering Song". At that time, "Exotic Soul-Supering Song" also won the Best Game of the Year with an undisputed advantage. Of course, they also won the Best Producer of the Year and Best RPG of the Year.

This is also the only time that GDC's annual awards ceremony has been held for many years, and there is a game that can win these three most important awards.

Of course, Hideo Kojima's "Shining Dragon Spy" has not returned empty-handed so far. The best action/adventure game of the year fell into his hands. In the horizontal comparison, Kojima defeated Capcom's "Resident Evil". It is worth mentioning that after Kojima won the award, Shinji Mikami, the chief producer of "Resident Evil", gave Kojima a warm hug to congratulate him.

It was rumored that Mikami had a good relationship with Kojima, so this may be true.

Jester also saw this scene and looked at Shinji Mikami who was now full of energy and sighed. Maybe no one would have thought that Capcom's ace designer, Hideki Kamiya, would be swept out by Capcom in the near future. Hideo Kojima's fate in the original world was actually similar to that of Mikami.

It was also a complete quarrel with his parent company.

In fact, the works produced by Sankan in the fourth development department formed by Capcom are very outstanding. Of course, it may not be famous, but it is absolutely fun.

"Red Hero Joey", "Divine Fist", and "Great God" were all works made by Mikami in Capcom's fourth development department later, but the problem is that for some unknown reasons, Mikami had a very stiff relationship with Capcom's senior executives, and Capcom held his own self-superiority to take on two super IPs, Resident Evil and Devil May Cry, and he felt that he was qualified to balance the industry, so the result was naturally haha.

The reason why Kojima and Korami had a falling out is very complicated.

Some domestic unscrupulous websites say that the so-called sales of three million cannot be recovered, and the investment of 80 million is not difficult to calculate. In fact, the investment in games is not difficult to calculate. The number of people in a development team and the amount of time it takes to calculate the vast majority of the costs.

The investment of 80 million yuan includes the fox engine, and the fox engine is not only used in one game.

Besides, "Metal Equipment" is three million in five days. There is never any game in this world that can make money by selling three million in five days.

There are probably two reasons why Kojima and Coke Girl have had a falling out.

First of all, the family last month, that is, the founding family of Korami, was very dissatisfied with the development of first-line console games with huge investments, because the focus of Cola Girl's career is no longer on the game. Instead, the gym and gambling machines are very exciting, and of course, mobile games are also very exciting.

Therefore, the biggest reason is that the family wanted to drive away the island last month. This is where mgs5 obviously has no trace of rushing to work.

You should know that Kojima is called a craftsman in the industry. Such people will have an outrageous harshness when they are about their game works. It is impossible to sell them without reaching the limit. However, the traces of mgs5 rush to work are too obvious and too obvious. There should be no Kojima style at all. And there is also a subdivision, which is not a tradition that Kojima likes.

Maybe Kojima is really perfectly made only by buying GSD chapter 1, and the other chapters are all imperfect.

Another reason is that the director of the mobile game development department suddenly became the president and replaced Kojima as the president. When Kojima was the president last month, Kojima served as the vice president, and at that time "Metal Equipment" was even more super IP.

The right to speak in the island is very important.

As for the beginning, Kojima looked down on mobile games very much, thinking that these games were garbage and had no meaning of existence. Therefore, when Kojima was a cu, the entire Coke girl did not tilt any resources towards the mobile game department. Therefore, the conflict between him and the previous mobile game department manager was almost well known. At that time, the head of the mobile game department was suddenly promoted to serve as president, and many people said that Kojima would have a difficult life.

I never thought that the first thing this person did after getting on the horse was to get involved with Xiaodao and his mgs5.

Moreover, this kind of thing is different from Capcom's Shinji. Capcom's original thing was because he lost money by speculating on land. The company's statement was very ugly. In order to get rid of the blame, he put his shit on Sanshu's head.

Even so, they just exiled Sanshang to the Four-Leaf Crocodile, and then regardless of the matter, the games they made did not provide resources - can you imagine that "God" is a masterpiece with a buzz of praise, and only tens of thousands of copies of the works that combine Sanshang and the master and apprentice of the Shengu master and apprentice were sold? Because they had no money to promote, no one knew, so of course they wouldn't buy them. At that time, it was not as developed as the current online media.

Capcom did so much that he wanted to get out of the crowd of people like Sanshang to get out of the crowd. Of course, these people did get out of the crowd.

Even though Capcom treats Mikami like this, those geniuses of Kamiya didn't care much about it. They later said that the reason why they left Capcom was because they forced overtime and could not make the game they wanted to make, so they chose to leave.

At that time, it was not like this that Coke girls were involved in the island. He didn't want to let the island get out of the way, nor did he want to deal with the island in a cold manner, but he just wanted to deal with the island openly and mess up the island so that he would never turn over. For example, even though he knew that mgs5 was still a long way from completion, he forced this game to be launched.

The purpose is to buy mgs5 and finally make another round of money, and then completely give up this IP-Korami has done this once or twice, and no one will buy the mgs series without Kojima.

But unfortunately, even for a semi-finished game, Kojima made it into a complete game as much as possible, although it was not perfect. The reason why the three major stations gave 10 points was more due to indignation with Korami's approach and Kojima's feelings, this game was worth nine points.

Seeing that doing this did not make a bad island, then all the tricks came out one after another.

The most typical example is that as the winner of the annual awards of TGA, Kojima cannot attend the awards as the winner of the best adventure game of the year. The reason is that Kora sent a lawyer's letter to clearly inform the organizer that Hideo Kojima was prohibited from participating in any awards ceremony on "Spiritual Dragon", and the host explained the reason why Kojima was not on the scene without any scruples.

Then there was booing in the audience.

This obvious behavior towards someone has surpassed general contradictions.

Of course, the family was originally from Yakuza last month, and it was not so strange that the society was a little despicable. Just like a forum said when talking about this, is it possible that you asked the hooligan to reason?

In general, it is not that Kojima has no responsibility at all about mgs5. Kojima will definitely blame Kojima before the plot is finished, but the problem is that it has a lot to do with Korami.

However, there are many bugs in the first release, and the weird second chapter and krypton gold element are weird. The plot is indeed not finished, but the second chapter is not so weird. The big reason is that kona fans did not provide a normal environment for the production team in the last half year. Of course, some of the islands in this blame have to be cared for, because the mgs series should be made into a sandbox from the fourth game. There are many obvious problems to drag the fifth game to do, and there is not enough time and it cannot be handled.

Of course, Kojima's connections are beyond words. He is the only one who can talk and laugh with the director of Huantai and Bao Xiaoqiang in the game industry.

And Xiaodao's position in the minds of employees is supreme.

Almost everyone in Kojima team is willing to follow Kojima, and it is unconditional. These include geoff, donna (original to live the father's sin, and gave it to Stef), stef (jingjing), kifer, baker, Toda Nobuko (the soundtrack of mgsv and halo5), and the nobile Naruto and Toro (pr) who are not on the scene. The reason why KKKAMI didn't let Kojima play was because he was afraid that he would say bad things, but Geoff would just say bad things. Killing the rooster can stop dawn? Except for the staff of the kona fan headquarters, everyone else in the team went, how could they expect to block all their mouths?

Maybe when Kojima first started "The Hidden Dragon Spy Shadow" thirty years ago, he didn't expect that this game would develop into a legend, and he would part ways with the old company he had worked with for 30 years in this way?

What a pity for a talented producer.

Jester was wondering whether in the next few years, when a talented genius producer such as Mikami and Kamiya broke up with Capcom completely, he would take the opportunity to take him under his command, but soon he dismissed this view, because according to his experience, after leaving Capcom, none of these people had joined other people's game companies, but started from a small game studio.

Mikami and Kamiya did a good job. Later, their platinum studio has become well-known in the industry, especially in action games, which is second to none. Sister Bei 2 was originally rated as a full score of 10 by GS, and was hailed as the pinnacle of action games.

Let’s start, count the time. After they completely fall out with Capcom, they probably have retired. Since they have retired, they have a retired lifestyle. There is no need to deal with these complicated things in the industry. After all, it is too exhausting to think about it like this.

Seeing that the time was almost over, Jester quietly left the seat and came to the backstage, because the next award was awarded for the best game of the year. This award was decided to be reformed by the previous winners, and the previous game of the year was Jester's "Hao Hero", so naturally Jester presented the award to people this year.

In the background, Jester took out the envelope sealed with wax.

While looking through the tightly sealed envelope, he asked the staff, who was the winner?

The staff just smiled and said that he would know when he went to the stage to tear open the envelope. In fact, Jester thought that the most likely winner was Shigeru Miyamoto's "Over the Ocarina of the Time". This work that Miyamoto spent three years to carefully create. Because of the inspiration of "The Legend of the Condor Heroes", the game was made much better than the original.

In Jester's opinion, it is better than "Bad Gate", "Spy Spy", or the other two obviously accompanying "Resident Evil" and "Tomb Raider".

The most final prize is naturally highly anticipated.

When Jester stepped onto the stage, everyone knew it was time to announce the award.

First, he said a few irrelevant words to adjust his appetite. Then the audience at the scene was dissatisfied with Jester's way of sucking his appetite, and at the same time mocked him with boo, so Jester had to laugh, opened the envelope, took out a card from the envelope, and then glanced at it quickly. Then, there was indeed such an expression on his face.

"I think everyone wants to know what I saw just now. To be honest, I was not surprised at all that this game won. Of course, the same is true for other extremely nominated games. Mikami's Resident Evil was excellent. When he first discussed this idea with me, I was impressed by his imagination and talent. This was a great idea. The same is true for "Bad Gate", which is almost a perfect RPG game, where everything you want can be found here. The idea of ​​"Tomb Raider" originally came from Mr. Spielberg's classic series of movies. I think this kind of adventure story will definitely be very interesting to make a game, and the players agreed with our ideas."

"Koshima is a very special person. Many of my game ideas were inspired by him. The production process of "Koshima Spy" was not smooth. After several difficult labor, Koshima even abandoned at least two semi-finished versions. This is why this game is now, a very, very excellent game."

"Mr. Miyamoto is someone I admire very much. When he was at Nintendo, I was impressed by his "Zelda". Later, he joined our Mars Entertainment. I asked him what the game he missed most at Nintendo. He told me it was Link, and then I told him that you will definitely have the opportunity to make Link's story in the future."

"This is how "The Ocarina of Time" was born, just like "Game"'s evaluation of this game. It is a perfect game that does not require any praise for praise. Anyone who has played this game will have this idea, just like the comments on "Game" in his shortcomings column. The biggest disadvantage of this game is that this may be the best arpg game in the future."

"This is exactly the same as my opinion."

"In fact, I think this is what the best game in the future is like."

As he said that, Jester opened the envelope again, glanced at the card in his hand, and then he smiled.

"It seems that our judges also like spoofs. This award speech is exactly the same as what I just said. They use the comments from "Game" in the game's shortcomings column.

"The best game of the year, "Over the Ocarina of Seedar"!"

As Jester pronounced the last name, the audience burst into cheers like thunder, and Miyamoto Shigeru also rose up with an excited expression on his face. (To be continued...)

This sentence is a comment from GS in the disadvantage column of Beijie 2 in Shengu. This game GS gave a 10-point evaluation.

Unfortunately, this is an era of total decline in acts.

The fastest update, please read it.
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