Chapter 824 The last game?
After thinking about it, Jester still denied the idea of creating a new series.
Because it is really unnecessary to do so.
The golden signboard of Balotelli has been in operation for ten years since its birth. The total sales of the series, including Balotelli racing, have exceeded 180 million sets.
This is the most famous electronic game brand in the world. At its peak, it was even more popular than Mickey Mouse.
Especially in the weight of children and children, there is no other game that can be compared. There is no such suitable game brand to use, and it makes no sense to create another one by one. Moreover, the more important reason is that if somatosensory games can represent the future, then it is also good to create an original somatosensory series.
However, Jester, who knows about the history of the game, knows that the popularity of somatosensory games is only temporary. After players have passed the shock brought by the somatosensory games when they were first released, this game type will decline rapidly, just like the original ii. When they first came out, relying on extremely novel gameplay, players have never seen or experienced the game methods they have never seen before and have achieved crushing effects.
However, half of the time of the entire generation, the sales of ii began to drop sharply. Although Nintendo has sold machines that other game console manufacturers cannot sell for the entire generation in half, it still cannot change the somatosensory game. In fact, because of the single gameplay, it is easy to make players lose their interest.
But this is not a disadvantage for Mars Entertainment today, for Jester, and even for the entire gaming industry.
In this era, as long as the body feels, it will inevitably be sensational.
During this period, the information circulating from Mars Entertainment was particularly attractive, both major game forums and various game media were discussing this matter.
That is, during the period when Jester opened "Monster Hunter", he held several top-secret long talks with Balotelli's group, especially almost all level designers. Everyone involved in this long talk will sign a new contract with very strict confidentiality conditions in advance. This method is not particularly new in Mars Entertainment.
There is only one reason why they sign such a new contract before the game is opened.
That is, there will be a large project with a very high level of confidentiality waiting to be launched. Moreover, from the long talks that Jester himself participated in, and several times, this new project is likely to be Jester's, and from the people who convened, it is very likely that Jester's new work will be the Balotelli series this time?
This made countless players excited.
Balotelli has basically become a symbol of Mars entertainment, and Mars entertainment is a symbol of electronic games, so many people regard Balotelli as a symbol of electronic games.
However, Balotelli's gameplay is relatively fixed. Although the playability of each level is beyond the sky and is extremely fun, the gameplay is very fixed. Although countless players are very excited about this speculation, there are actually some who do not have much expectations.
Because Jester's concept of opening is very strange, he only knows how to bring new ideas to players and make players feel unique - I have never played such a game, such as the Balotelli series. Although each game is extremely excellent, his gameplay is actually not novel. After all, as the origin of the horizontal scroll game, Balotelli has experienced too much.
There is another very important reason.
Although the Balotelli series was completed by Jester, and even the entire game's level. The settings and gameplay were completed by Jester at the beginning, Jester was not the producer of this game. At that time, Jester was responsible for other games and only served as a supervisor.
Therefore, there are many people who do not hang the name of Balotelli's father on Jester's head.
Moreover, Jester has never taken over this series in person.
In general, I hope that Jester will do the new Balotelli series, but the number of people who think Jester will not be able to take over the Balotelli series is still the same.
There is also a debate on the forum.
Fortunately, there is no verbal war as before. Of course, the reasons for the small conflict with both sides are very big. No one would think that Jester cannot do the Balotelli series well. In fact, the Balotelli series has no longer relied on the personal wisdom of a designer to design levels, but on the entire Mars Entertainment's most outstanding game level team.
This huge team can have enough ability to ensure the best level for the designer.
There are even many players who speak arrogantly on the forum. Even if his grandmother is the producer of Balotelli, they can still make games that sell ten million sets.
Although this statement is a bit nonsensical, there are still many people who agree with it. Because Balotelli is now produced in this way, a person's wisdom is small, but collective wisdom is great.
However, people in both aspects have one concern, that is, Jester is likely to not be able to do the Balotelli series well. It is not that the game is not good. With the current level team, the possibility of making Balotelli bad is extremely small, not to mention that Jester is so strict that the quality requirements are extremely strict.
Just from Jester's idea of opening, how would he make a game that has been set in depth by countless people - thinking that the Balotelli series should be done like this? As we all know, copying the previous practices is not Jester's style at all. According to Jester's own statement, it would be better to retire directly. If you open a game, you can't bring yourself the passion to create a brand new thing.
So why do you still play games?
However, if we do not follow the current model of the Ba series, then will it still be Balotelli?
This is almost an unsolvable problem.
Faced with many different opinions from the outside world, Mars Entertainment did not come forward to explain it, which just shows that the possibility of this matter is very high and has even entered the discussion stage.
Finally, more than a month later, a person who had previously started the team in Balotelli finally accepted an interview with the game media. He was asked by the reporter who interviewed this question. After hesitating, he gave the following explanation.
"I can only say now that there is indeed a new game, Mr. Jester's new game, which is a very special new game." When he said this, the reporter could clearly see the excited expression on the face of the group member. It seemed that he was talking about something very amazing.
This surprised the reporter, because the opening of Balotelli is actually very industrial. Although the playability of the game is unparalleled, the entire opening process is fixed, so such an excited and disbelief expression is unlikely to appear on the face of the designer in this project.
"Is it a Balotelli series?"
Then he immediately asked, although he had guessed in his heart that the new game was probably not related to Balotelli.
However, the design team member's answer once again negated his idea.
"Yes, it's the latest Balotelli series, but a brand new series of horses. I can't say too much. I can only say that when this game came out, it will definitely shock the whole world!"
This is really a shocking word.
There are games in the history of electronic games that shocked the world as soon as they were released. This was the case with "Thor Hammer" in the past. The same is true for "The Hero", which took Jest five years and invested 300 million US dollars. However, the Balotelli series, yes, this is indeed the most profitable, fun, most audience, and most sold game in the entire game history. When he appeared, the effect of 2D scroll animation did create a new situation for game developers.
However, this is not more than ten years ago after all.
How can an old game series still shock the world?
This reporter couldn't believe it anyway. Could it be that Jester invested hundreds of millions of dollars this time and created a level project that was made with money?
"Is the investment in this game as amazing as "Hao Hero"?" The reporter immediately asked his question.
If there is enough money and it is not impossible to create a shocking news from the world. Although the reporter's heart also has little recognition of this idea, the team members who took over the interview immediately denied it.
"No, no, no, it's not a project like "Haoxia". Boss said in an internal meeting that starting the "Haoxia" project is not a very wise thing, and the investment is still a small amount of money. The biggest loss is that the "Haoxia" project almost included the general operating personnel of the entire company, which made the company's internal manpower at that time very tight, and many games had to extend the opening cycle. Such projects are actually very unprofitable."
"Of course, the "Haoxia" project has indeed cultivated a group of absolutely outstanding developers, which is also the biggest gain of this project. As for the crazy burst of console sales driven by this game, it is not very important, because whether there is "Haoxia" or not, DreamWave X3 will be a big success. "Haoxia" only accelerates the process a little, rather than contributing to this result."
Chapter completed!