Chapter 775 The new game "Monster Hunter"
The closer the release date, the more frequent and lively the discussion about DreamWave 3 becomes.
In fact, in some game forums, in addition to the most enthusiastic and exciting discussions about DreamWave 3, "Haohan", and many DreamWave 3 games, there is another thing they are also very concerned about.
That is, at the Cologne Exhibition that ended before, Jester not only announced the official launch of DreamWave 3 and it took him five years, but also something he announced at the same time, that is what he said, his new game problem. According to Jester's principles of developing his new game at the Cologne Exhibition, this game must be different from other games on the market.
This makes many people a little confused.
The classification of games is now completely different from that of more than ten years ago. It is almost detailed to each category. Under one category, there may be several more detailed categories to improve. In this case, basically, there are no games that players have never seen before. At most, there are some innovations in some topics.
For example, in order to launch DreamWave 3, Capcom's production game "Resident Evil" specially developed for Mars Entertainment is such a game.
In essence, this is actually an adventure game, but this adventure game is designed very unusually. It just releases a short story of the game and a brief introduction, which makes the player feel a novel feeling.
This is actually a game that has never appeared before.
Although many people have asked what game Jester is during this period, Jester always avoids talking about it.
Of course, the discussions on the Internet are also happening one after another. Even Jester was curious and paid attention to it. He found that today's players are also a group of unparalleled figures, just like later generations. In their discussion, there are actually a few ideas that are unique and worth developing a game for these ideas.
But naturally Jester won't do it anymore.
His subsequent game planning has been done. Although the next game will not be one of the two remaining games planned, this game is just used as a pastime for him, and it is a time adjustment in the middle when he really plans to do something big. Naturally, the scale will not be very large, and the game will not be too large.
It was already late November, and the entire Mars Entertainment was working hard for the release of Dream Wave 3, which was basically the same as Sony at this time last year.
The same advertisements are overwhelming, covering the entire North America and Japan.
It's just three months since the release of the Cologne Exhibition to the end of November. Mars Entertainment has spent more than 100 million US dollars on its publicity. Moreover, it can be foreseen that in less than half a month left before DreamWave 3, Mars Entertainment will inevitably increase its publicity efforts. In addition, this intensity will inevitably be maintained one month after the release.
Just the budget made by the company within the company may cost as much as $150 million in the past month.
Even if Mars Entertainment has sufficient working capital, people are still shocked to advertise at this scale. You should know that the last time they had a DreamWave 2 release war with Sega Nintendo, the total advertising cost was only less than 50 million US dollars.
Although after the Sony and Nintendo broke down, ps1 also entered the market.
However, Sony had just entered the market at that time, and he knew that too much advertising investment would not make a difference, and they did not prepare for it. The reason why they fought on their own was Nintendo's treason, and secondly, it was because of the support of other senior executives such as Khutanoki and Oga Nobuo.
Therefore, Sony chose to temporarily endure dormant.
They left all their energy on this console war, because Ken Kutaraki believed that the next generation would be the generation of 3D games, and Sony's 3D technology is the best in the world at present.
Unfortunately, what he did not expect was Mars Entertainment also put the bet on the 3D game, and it was more investment than him and more risky than them.
The initial investment in publicity and advertising reached 250 million US dollars.
Jester was secretly shocked when he saw it.
However, he also knew that this time was not the time to save money. Every day, watching the statistics department report, the sales reports of P1 and Sega Saturn were like a heavy mountain pressing on their bodies. As of now, Sega Saturn, which had been on sale for ten months, has sold more than 5.9 million units. Before the end of the month, there should be no big problem with more than 6 million units before the release of Dream Wave 3.
Although ps2 was very popular with the 3D gimmick at the beginning, sales have exploded.
However, the lack of gameplay that can maintain the scenes, and the sales volume in the middle and late stages are gradually surpassed by Sega Saturn. Now, Ps2 has only sold for more than five million, which is almost the same as Sega Saturn.
However, Sony has just recently announced that one of their new games will be released, which is a 3D action level-breaking game, with the same type as the original historical "Crash Wolf". Although I have never seen how this game is, judging by watching short videos and Sony's spared promotion of this game, this game should be Sony's killer move at the end of the year.
"If it is really of the quality of Crash Wolf, it might be a strong enemy."
Jester is also very worried about this game.
But he could only worry about it. Now he can do everything he can do.
Originally, in November of previous years, the top priority for Mars Entertainment was the Mars Entertainment Carnival. For fans of Mars Entertainment around the world, this is equivalent to the annual and largest event.
However, because of the Dream Wave 3 incident, this carnival was not well prepared for Mars Entertainment.
During the original internal discussion, someone proposed to cancel this year's carnival and only hold the finals of the Mars Entertainment e-sports competition. This is also the biggest highlight of the carnival every year. In fact, from the time when Jester proposed the concept of e-sports, to now, nearly ten years of hard work, the concept of e-sports has finally made the concept of e-sports successful and deeply rooted in the hearts of the people.
This is a rare thing.
However, this proposal was rejected by Jester.
Therefore, this year's Mars Entertainment Carnival was held as scheduled. Although a lot of information about DreamWave 3 was released at this carnival, after all, it would be meaningless to continue to conceal it. Moreover, with Jester not showing up for several consecutive sessions, this time, Jester took the stage to give another speech.
There are also many trial games. Although the preparations are extremely rich, many discerning people can still see that this carnival is preparing for a little hasty.
During this period, there was a carnival first, and then several times more promotional activities. The entire Mars Entertainment was busy, but only Jace was idle.
Since the end of the Carnival, his work this year has actually been basically completed.
So, he also had time to think about his next game during this period.
After all, he has been bragging about the Cologne Exhibition and will announce this game on GD at the beginning of next year.
In Jester's schedule, he was working hard to develop the game with all his strength, actually only two left. One was the main product prepared for the next console, and applied the body sense to the game, "Super Balotelli Galaxy" developed in imitation of "Super Mall Silver". The other one was the "World of Warcraft" he prepared.
However, these two games are obviously not suitable for him to develop now.
The first supermall silver has no somatosensory game console. This is not realistic to develop, while O, under the current P function, development is also unrealistic.
Therefore, Jester plans to develop a game he once likes to pass the time before officially developing Super Bayin. Of course, this is not shoddy, but just won’t mobilize others.
If you want to talk about the type of this game, it should be rpg or arpg. The gameplay is somewhat similar to Diablo, and it is also a game that can be used to browse, but it is still quite different from the Dark brainless browse, which is his favorite game once.
The platform that was originally most suitable for this game was handheld console, which allowed friends to connect online anytime and anywhere. Many people played this game together and played this game alone, and there were many differences in the fun gain. While thinking about the content of this game, they wrote on paper that they had changed or had not changed.
However, the handheld console is not capable enough, so it is unlikely to complete this game. So after thinking about it, Jester was ready to make it on his new console Dream Wave 3.
After writing a piece of paper, Jester took a general look.
Then the name of the game was written.
Monster Hunter.
This Jester version of "Monster Hunter" is very different from the later Monster Hunter Monster Hunter.
Many people in later generations always say, why is "Monster Hunter" so good, why is it so popular in Japan in China, but not in Europe and the United States?
Jester once discussed this game with people, and the final conclusion was that there was no conclusion. Some people might say that Europeans and Americans don’t like this kind of game mode, because this game method was invented by Europeans and Americans, and the famous Diablo is the best among them. Some people say that Americans cannot play such high-end and complex games.
First of all, monster hunters do not need to have very clever operations, but more of what they need is patience and care.
Secondly, Americans are very passionate about games like "Dark Souls" and "Blood Source", which have almost the same fighting styles as games, and there is no reason why they can't accept the fighting style of "Monster Hunter".
After these remarks were overturned one by one, no one gave a reason to convince everyone.
After Jester himself ruled out all other speculations, he thought of a problem. This problem is the problem that many Japanese games have. Named games are good games, and the game methods are also very playable and fun, but if Europeans and Americans don’t pay for it, that’s the problem of style.
In the future game world, there is a style that is very unique.
It's kind of wind.
Monster Hunter is indeed the remaining Hefeng game. Although it is not as rich and colorful as these games such as Demons and Demons, this is still a Hefeng game.
After thinking about this, Jester decided to experiment.
This time he did "Monster Hunter" not only to pass the time for himself, but also to experiment with this conjecture. Of course, this time he did not intend to plagiarize "Monster Hunter" in all aspects, and this game is not that easy to plagiarize. In fact, there is nothing very outstanding about this game in setting.
All settings and all the secrets are in the clear.
But why has there been many other co-fighting games since Monster Hunter released, but none of them can reach the level of Monster Hunter?
Isn’t it just to fight monsters, collect materials, forge equipment, and then hunt more powerful monsters?
Is this kind of brushstroke different from Diablo?
Actually there isn't.
The reason is that Jester has also studied in depth. Both Jester has played "The Legend of Ghosts" and "The Legend of Ghosts", especially "The Legend of Ghosts", because he did not have 3Ds at the time and could not play the latest MH, so he could only play the glorious co-fighting game, and he played the PS4 version. Although the game is quite good, at least it is so strong that it is not known where it is.
However, the gap with mh is still very large.
The difference lies in the hand.
The smooth hand-feeling of the design action game trained by Capcom for decades is really beyond the reach of some other imitation games.
However, after all, Glory merged the trouser demon. With the addition of the ninja group formed by Itagaki Forshin, the action game master, I believe that the development of action games will never always be as good as Wushuang's paper-like feeling. Therefore, although "The Legend of the Demons" disappointed Jester, he was still full of expectations for "The Legend of the Demons 2" and the glorious ghost warrior-style action game "Niwang".
Especially "Niwang".
Chapter completed!