Chapter 688 Sales
In Jester's opinion, good games are not afraid of being hacked.
What I'm afraid of is that no one pays attention.
Just like when Diablo 3 first came out, there were many trolls? Many people who had never played it, but who had just heard a few complaints regard themselves as a veteran, and they would see Dark 3 as they see people. This is not good, that is not good.
Admittedly, the first edition of Diablo 3 does have many shortcomings.
But it is definitely not as useless as some of the things that are said. If it is just about the game of one week, then even the first version of Dark 3 will bring unparalleled experience to players. The biggest mistake made by Dark 3 at that time was not about this kind of weekly experience, but completely destroying the game environment for multiple weeks.
The reasons for this are all aspects. If you say it outlines, it may be a long article of thousands or tens of thousands of words.
Moreover, Blizzard's own people also talked about some of their major mistakes in the original development after the expansion pack was released, and they were very profound and direct.
Skip these and not mention them first.
If a game is really outstanding and only has its fame, there will naturally be people paying attention to its news, and then they will naturally become a fan of this game. Although the conversion rate is not 100%, this value must be not low.
The release of "Diablo" is not very grand.
This is not Jester's game. Mars Entertainment and Fengxing releases cannot promote this newcomer's game at all costs. After all, these are just two newcomers in the entire industry. If their promotion is too strong, there will be opinions within the group. Jester did not force it. He believes that this game will definitely be successful.
Blizzard didn't spend much on promotion back then, although "Dark" was hit on e3.
And this generation of Diablo has never been on e3.
However, the previous hype has made this game very popular during this period. Major media and magazines and TV programs are rushing to report, and basically as long as you pay a little attention to the game, you will know this game.
Although this memory will not last.
But for a game that is about to be released, this is enough.
The release was on weekends, and there was a long queue in front of a flagship store in downtown Los Angeles. The queue was not too long. It was possible to queue a day in advance before the release of Jester's game. By the time of release, there were thousands of people waiting in line for this miracle. It was naturally impossible for this new game "Diablo".
There are only more than twenty people who have made a full blown decision.
However, this has already made Robert Paldo and Mike Mohuaimi extremely excited.
The two of them drove together early in the morning and walked around several sales outlets in downtown Los Angeles. They found that there were people queuing up to buy their games at these sales outlets.
In order to confirm whether these people were really here to buy their games, Mike Mohuaimi got off the car and asked.
The exchange of media information in this era is naturally not so common. Although Robert Paldo and Mike Mohuaimi have been on TV, they still have very few fans to recognize them. In addition, they are just in their twenties after graduating from college, so those who see them take it for granted that they are also here to buy games.
After asking.
These young people in their twenties said in unison that they were all here to wait for this very special RPG game.
This Gothic, dark-oriented game is very suitable for their preferences.
Moreover, with the saying that Jester sold 1 million, they are still very confident about the quality of this game because they know that Jester never speaks nonsense and is so optimistic about a game for no reason.
Although they also think that it is unlikely that this game will sell one million sets, it is not necessary to sell one million sets. Whether this game is a good game is not necessarily related to whether it is a good game.
Isn’t it a good game to not sell a million sets?
Then there are too many games in this world where you have to be shot.
The release date is as usual, and it is set at 8:30. According to past experience, the sales volume on the first day will be counted very late.
However, it is estimated that the morning ends almost the end, because based on previous experiences in various game releases, these can be predicted. Although they may not be accurate, they are probably inconsistent with each other.
For Robert Pardo and Mike Mohuaimi, they were under great pressure. After all, Jester had high expectations for them. If they could not meet Jester's expectations, they would not have the face to meet people in the company - it was not that they would not have the face to meet people if they could not buy a million sets. After all, they knew better than anyone what a million sets meant to be a PC game.
Instead, if this game doesn't reach the sales of one million sets that Jester said.
So what else does Mike Mohuaimi have to accept what Jester said before, Diablo 2 will be expanded to the forty-man team?
The release was very smooth, without any trouble.
However, it did not make people feel too surprised.
There are naturally surprises. After all, for a newcomer game, it is already a very amazing number to sell more than 30,000 copies in one morning, not to mention that this is still a PC game. If you count this way, the sales on the first day will be about 50,000 copies, and then the sales on the first week will be 200,000.
For a new game, this number is enough to make everyone laugh so hard that they can't sleep at night.
However, based on past experience, a game that was 200,000 yuan in the first week is still a PC game. If sales reach one million, it is simply impossible to complete the task.
Even half a million is a very difficult goal.
Jester was also paying attention to the sales of Diablo at the first time. He probably learned that as of 12 noon and about 30,000 copies were sold, he didn't care much, but just said in a very confident tone again.
One million copies are really stable.
When Robert Paldo and Mike Mohuaimi learned about his prediction of sales, there was no smile on their faces.
If Jester hadn't told them before that this game could sell one million sets, then the current number would definitely make them jump up with excitement.
Chapter completed!