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Chapter 616 Several Questions

When it was nearly ten o'clock, Jester finally walked into the venue under the gaze of attention.

He has experienced such scenes a lot, so Jester was not very nervous. He also walked towards the rostrum while chatting and laughing with people he knew.

Basically, when Jester passed by, people sitting nearby would stand up to pay tribute to Jester, and Jester would nod and thank him at the same time, which also reflects Jester's supreme position in the current gaming world.

When Jester stood on the rostrum, the audience was silent in an instant. Everyone looked at Jester with curious expressions on their faces. They were curious about what Jester was going to say today, and what news that they had been saying before would surprise everyone?

“It’s still a little early.”

Jester raised his hand and looked at the time, and after reading it, he said this to the microphone.

Then the audience burst into laughter with Jester's joke. According to the original plan, the opening speech started at 10 o'clock, and it is only 9:50 now, so it is indeed true that Jester said it a little early and it is true that he is right.

"Let's do this, there are still ten minutes left. I'll ask you a question, which is to give an introduction to what I want to say next."

After Jester finished speaking, the audience members immediately became excited.

"Actually, it's a very simple question. I really want to know, do you like game development from the bottom of your heart? Or I'll say it another way, so that you can understand it more easily, that is, are you excited when you are developing a game? Do you treat it as a lifelong career? Or do you feel bored when you develop a game, just as if it's your own work, it seems that the quality of it has nothing to do with yourself, you just need to do your own job well?"

Hearing Jester's words, all the developers from all over the world were silent.

"I have asked my subordinates like this. I asked them, everyone can get happiness when playing games, but can you get happiness when developing games?"

With these two questions from Jester, everyone present fell into deep thought, and Jester just smiled and looked at everyone present, and then he looked at the watch again. Seeing that the time was almost the same, he clapped his hands and focused everyone's attention on him again, and continued to focus on the two questions he mentioned.

He clapped his hands.

"Okay, these two questions are very subjective. For anyone, there may not be any accurate standard answers. So, you can continue to discuss this with yourself or your friends after the conference, but I still have a question. I have never had a chance to get a more accurate answer before. Now there is such a good opportunity, from all over the world, speaking different languages, and eating different foods. Designers with different beliefs gather together, and I really want to ask."

As he said, Jester's tone paused slightly.

The attention of everyone present was already re-attracted by Jester's new question.

"Maybe everyone knows that my company, Mars Entertainment, has a dead rule when recruiting, that is, we will only recruit players who love games. So, I have heard many people who apply to our company complain about it. They say that if you recruit a programmer, you don't ask him professional questions such as whether he is good at programming in various languages, but instead ask him how he got his trick in Street Fighter, how many stars can he get in the third level in Super Balotelli, etc., similar to such questions."

While talking, Jester also laughed.

And the people on the scene are no exception.

"So, I want to ask, everyone here, do you think that only those who really like games can make fun games?"

"If you agree, please stand up."

After saying that, Jester made a gesture of asking everyone.

Then, there was only a clamor, and a large number of people stood up.

Jester did not just stand on the rostrum and look at it in a hurry, but went straight from the rostrum, around the venue, and then returned to the rostrum. Then he bowed to everyone present, let everyone sit down, and then thanked them again and again.

"Thank you for satisfying me for such a curiosity. I also know that every point of view will have supporters. I never think that my point of view is correct. Now I am just here to seek common ground while reserving differences. But I am still quite pleased. Although many people do not agree with my point of view, I found that more than two-thirds of people agree with my point of view, so I am very satisfied."

"Actually, I suddenly remembered a thing about recruitment, that is, a programmer I interviewed in person. He was very high. He worked at ibm before. He was an avid video game enthusiast. In order to fulfill his dream, he had to complete a game by himself. He came to us to apply for a job. His favorite game is "Thor Hammer", the most admired producer John Carmack, so I really hope to join Carmack's development team."

When I heard Jester telling the story in a funny and humorous way, everyone present listened with relish.

"There may be one thing that everyone doesn't know. Although I am the president of Mars Entertainment, I seem to be able to decide everything in the company, but in fact, our Mars Entertainment's internal development team is very free, and the producers have absolute control over their studios. For example, whether to have this person, so I cannot make decisions for Carmack."

"Also, everyone knows that Carmak is famous for his personnel's requirements, especially programmers, because he is a programmer and is also an excellent programmer. At that time, I took a few questions about programming, and the other party answered fluently, but I still couldn't make decisions for Carmak, so I told him to let him wait for a while, and Carmak will come to interview you in person. Whether you can join Carmak's development team depends on your own ability."

"Maybe it was because I was a little bored when I was waiting for Carmack with him, so I casually asked him how much he liked "Thor Hammer"."

When he said this, Jester suddenly smiled mysteriously.

"It surprised me very much. His understanding of "Harst of Thunder" was beyond my expectations. Because I have only participated in the development of the first work of "Harst of Thunder", and the subsequent versions are all Carmack's responsibility. Therefore, I can only obtain the current situation of this game from some internal reports in the company. So, when I talked to him about "Harst of Thunder" and expected that when I was in the warmth of "Harst of Thunder", I actually found that I could not keep up with his rhythm."

"Just when I was trying to find an excuse to stagger the topic, Carmack came and helped me out."

"I told Carmack at the time that I discovered a very good game planning. He has a very deep understanding of the game "Thor Hammer". I think you will need him."

"Yes, the ending is naturally perfect. This senior programmer named Kryan, who jumped from ibm to me, became a game planner in the development team of Thor's Hammer. He performed very well in his new position. Because Carmack is responsible for the development of the engine, the game levels, plots and other designs are all responsible for others. Because Kryan performed very well, he is now the second producer of the development team of Thor's Hammer."

When Jester finished telling this story, the audience burst into warm applause almost at the same time.

"Before I officially started today's speech, I told the first story like this. In fact, I want to tell you something. If you don't consider technical issues, can a person who has never thought about how to make games make a good game? Of course, it's OK, as long as you have loved games, it's OK. This is why I insisted on putting favorite games on the first line of Mars Entertainment recruitment."

"Because it's very simple to do games, as long as you have a love heart for him and some passion, that's enough."

As he said that, Jester clapped his hands again.

"Okay, the appetizers before the speech will end here. Next is what I will make. Regarding this keynote speech on GDC, before giving this keynote speech, I feel that it is necessary for me to reiterate the statement for everyone who is doing, what exactly is GDC."

Jester's tone became serious and serious.

"Why do you say that? Because many people didn't understand why such a meeting was there before. I think, as the original proposer of this meeting, I need to explain it to you, that is, why I proposed to hold such a forum-like meeting. In fact, the reason is very simple, that is, I want to organize game developers around the world through such a meeting to discuss what experience we have gained in the past game development, how we should develop future games, how we can develop better games, and how we can turn the creativity in our minds into truly fun games."

"And the closest thing to us is the last point."
Chapter completed!
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