Chapter 529 I want to make a work of art
Why do you say so?
First of all, this Tencent project manager actually compared the games they made with the greatest game series in human history. Not to mention what the Mario generation really means to the entire game industry, let’s talk about a game called Mario Galaxy developed by Jester when he heard this theism.
This game can be said to be the ultimate of 3D action games, one of the greatest works in the history of human games. You can even say it bluntly that within decades, no matter how game technology develops, even if the game with intubation behind the head is born, this game will not fall out of the top ten.
And let’s talk about Mario’s design method.
The simplest point is that many players may not know very well, and they have never even heard of it. The level design of the Mario series is manually fine-tuned, and all the elements you think are random are set manually. Such games are definitely not something that impetuous developers can make. All game developers that can make them have the spirit of craftsmanship.
That is, the spirit of striving for excellence.
Also, if you think a game like Mario needs unparalleled planning with unparalleled imagination. Unfortunately, at least when Jester traveled through time, there was no second platform action game in this world that could be compared with Mario.
The only one who has ever eaten Mario series exhaust gas in similar games is the "Sonic" series. Many people may not know how difficult it is to do this, just say a little bit. The reason why Nakayuji was able to win the GDC Lifetime Achievement Award is because he once developed "Sonic" which has eaten Mario tail gas.
In fact, to develop games like Mario, what is required is not only super level design capabilities, but also extremely high design standards such as handling, rhythm, decryption and fun. Such a level of planning is impossible in this kind of game atmosphere in China.
Even Shigeru Miyamoto himself, if he had not been studying hard on platform action games for decades, it would have been impossible for him to produce a masterpiece like Mario Galaxy.
It is impossible for a game company with such a level to be planned, as Tencent’s development manager said. For a little profit, some companies and some companies are pursuing money.
But the way to pursue money is completely different.
And, to be honest, Jester had some words that he didn't say in his heart at that time. He really looked like a complaint. Your Tencent game development team really couldn't copy it even if you copied it.
Take "The Bright Moon Knife of the World" as an example.
The copy of the second and third tests is not considered good. At least it caters to the general concept of short, flat and fast at that time. It can invest existing resources to PK, gang war, and alliance war, which will stimulate consumption of middle and second teenagers and local tyrants. But now the fourth test is started to develop wow's tactics and maids, and still spend a lot of effort to do it?
Are you crazy? Look at how many people in Wow are not out of the fortress? The mentality of the players nowadays. PVE is not the center of gravity at all. As long as there is no bug, it will be almost done to form a team to fight two or three times a day. I want to play dungeons, PVE madman, won’t I go to play PFU? To be honest, if you want to design skills, Wow has been from the Death Mine to now 6.2, and many boss skills of all sizes, Tencent can’t copy them until Tiandao Pass.
It’s like it’s hard to do the test paper, but you have the answer in your hand, and you can’t get it wrong if you choose bcd, but you just choose a, which is a perfect rhythm.
Even such a group of planners are fantasizing that it is not that we cannot make Mario, but that reality does not allow us to be Mario. We have to be responsible for our own houses, women, bosses, etc. If there are no such bonds, we will do it for you in minutes.
In fact, in Jester's mind, these idiots just admit that they are all pretending to be Xiang in their minds.
Everyone is qualified to complain about industry risks, pressure, and business demand, just tm Tencent is not good. Even if Tencent makes a piece of shit, there will be a huge user group to pay him. As a giant in the domestic industry, he has the capital, strength and confidence to innovate and play.
Take Tiandao for example. These programs and artists have spent so much effort and effort to achieve the peak of domestic games in the picture and many other aspects. Then tm has no head of playing. Why is this tm? It’s not the responsibility of planning. Let me say it again, Tiandao’s planning is stupid and ruined the opportunity or sublimation process of Tencent’s takeoff.
In fact, in later generations, the conditions for developing games were too convenient. Not to mention that those world-class engines can be used for free for designers, even ordinary engines require very low licensing fees.
It can be said.
These planners without the slightest enterprising spirit see the rapid increase in costs, while people like Jester have seen the emergence of a large number of simple production tools, which has gradually filled the technical gap between ordinary people and professionals.
Jester's idea is that everyone's spiritual satisfaction goals are different. A may want to travel back to the Ming Dynasty to be a businessman's game, b may want to play a game where emperors opened a harem in ancient Egypt, and c hopes to play a space version of the total war.
I myself hope to play a refreshing game of assassination and stealth.
With such a huge number of needs, it is impossible for a large team to meet them one by one.
I had no choice before, so I had to play similar "Assassin's Creed" or "Masato Okumura". Anyway, it's almost the same, so it's fine if the protagonist is a man.
But now with the mod maker, I can make a Japanese assassination mod based on "Horse Riding and Killing" or other games. In the future, with a simpler game maker, I can break away from the original commercial game and make a brand new one.
For example, there is still no comparison between professional photographic lenses and general mobile phone lenses. The theoretical level of professional photographers is still much higher than that of ordinary people.
But now, which of the photography works of ordinary people or expert photography works is the mainstream?
Don’t forget that just twenty or thirty years ago, photography was still a highly professional skill, including professional cameras, imported film, setting up darkrooms, and adjusting fixtures. Which one is not made of money?
Some games are called art because the producers use it as a work of art. They are a group of artists. Some games are only worthy of being called goods because the producers only treat it as a commodity. They are a group of merchants. It is true that Jester is a merchant now, but it does not mean that he treats the game as a commodity.
Jester stopped calling.
"You may be curious about why I asked this question. In fact, this is closely related to what I will talk about next. Everyone knows that I had a bet before. I don't want to mention it now because I think I was too second-class at that time and it was very inconsistent with my character. I just talk about the game I am developing."
Jester said it very slowly.
Everyone in the audience also listened very seriously, especially when Jester talked about the game he was making. Moreover, Jester clearly mentioned the game he bet on with Richard Garrett. Now, these reporters or players only know that this game is a rpg.
Sure enough, Jester lived up to expectations and began some revealing of the game.
"Although time really doesn't allow it, because it's too urgent, the game's dedicated engine is still being developed and the script has not been completely completed, so I don't have any game pictures or other things to share. However, in my opinion, the game "Exotic Soul-Supering Song" is not a game that uses the picture as its selling point."
"This time, I just want to borrow this game and discuss it with the players..."
After hearing Jester's name seemingly accidentally said the name of the game, the people present quickly became excited. Although just a name does not represent anything, this is the first piece they got after all, and it is valuable information for Jester's new game.
And when they heard Jester talking about his development of this game, they immediately silenced and raised their ears.
But unfortunately, Jester just smiled mysteriously and did not continue talking.
"Actually, this game is common sense that I want to do different directions from the usual game development ideas. This is an American RPG. I think so, and it is useless, but all the American RPGs you have played before are different."
"But for the time being, I can't tell you what's the difference."
"You can see it as this is a somewhat willful attempt I made under the established development route of American PRG. I am just like proving something, that is, if I don't make games as products, but as works of art, will anyone recognize him and accept him?"
The passage that Jester said was also very brief, but there was no thunder in the ears of those who heard his words.
Although they have been discussing whether a game is a product or a work of art before, they really didn't expect that Jester would actually do it like this? He used the game as a work of art? So what kind of game should this be? This is something that has never been done before.
It's something that no one has ever done before.
Chapter completed!