Chapter 427 Game Rating System
When he said this, the tone of the reporter of "Game" was an unspeakable tone full of expectation.
When Jason heard the reporter's inquiry, he just remembered that he had forgotten this interview before, which was to be released before the carnival. However, he thought about it carefully and said that when the boss called himself to his office, he told him to do an interview with "Game" magazine, the content of the interview was related to "Age of Empire".
At that time, the boss gave him a piece of paper, which contained some information about "Age of Empire" that he could not reveal in the interview. After reading it, he carefully asked the boss if he could say anything else except the one written on the note.
The boss nodded and said yes.
So, Jason thought about it carefully, and it seemed that what he had just said was not on that note about the boss’s next plan.
So Jason felt relieved, waved his hand, and said, "It doesn't matter, you can report everything I said today." The reporter who received his reply was also overjoyed.
After entering the interview room, this interview officially began.
The first few questions were all about the basic information about "Age of Empire". These things have been disclosed through many channels before by Mars Entertainment, and there is nothing to ask carefully, so the two sides just chatted briefly, which was the first to be popular.
Jason and Jester have different statuses, so the treatment they can enjoy is naturally different.
If you have an exclusive interview with Jester, you will review the questions you interviewed before, so that Jester will delete what he is unwilling to answer, and then start the interview. Jason is just an ordinary member of the development team. Without Jester's status, he naturally cannot enjoy Jester's treatment.
He definitely didn't know about the interview in advance.
After finishing the show through several simple and easy-to-answer questions, the editor suddenly asked a question that was difficult for Jason to answer.
"Jason, you said before that Mr. Jester Lee will make a completely different RTS game every year in the next few years. Please be honest, if so many RTS games appear at once, will it reduce the lifespan of such games?"
Upon hearing this question, Jason's face changed.
This problem of the other party is not unreasonable. There have been many examples before. If a type becomes popular, there will be many followers immediately. However, followers only want to make quick money, so the games they make are shoddy. Players are deceived and buy these games, they will naturally be furious, which can have extremely bad effects on this type of game, and even the entire game industry.
For example, in the game world before the Atari collapsed, this phenomenon continued to occur.
After a moment of pondering, Jason spoke: "I think your thoughts are a bit too worrying." As he said, Jason's tone became a little disdainful.
"What you call this phenomenon does exist, especially on PC, which is an open platform. Anyone who wants to develop games on this platform, and no one can effectively supervise them. Even the newly established electronic game association is the same."
When he heard Jason say this, the interview editor suddenly had some doubts. He felt that what the other party said was not a message that was beneficial to him? Then why did he say that what he thought just now was worrying about?
really……
As he said, Jason's smile on his face became even more intense. He changed his voice: "But, although PC is an open platform, this platform is very different from the so-called open platform in Atari. To be honest, do you think that the games that have appeared on PC over the years, which are as many sands as the Ganges River, are worth playing? I can even say it without any politeness. Do you think that there are so many PC games that are worse than "EQ"?"
Hearing Jason say this, the interview editor's face changed, and he showed a stiff smile, and then shook his head: "The games on PC are indeed uneven, with high levels, like Mr. Jester Lee's "Thorhaps" that have guided the industry a future path, and there are many works that are worse than shit."
"So that!"
When Jason heard the editor who was interviewing him say this, his expression on his face became happy: "Since this has not made the PC platform die, why should we worry?"
As he said that, Jason's tone paused again: "Besides, our boss's level is well known. Are you still worried that the game produced by Jester Lee will disappoint players?" It is true that Jason's words were very loud, but he was indeed talking about things.
Jester's level is indeed very high. The games he made have never disappointed the expected players that time.
Even works like "Fantasy Simulation War" that have no breakthroughs and still have a big turn in the previous framework are rare fine products. It can even be said that this is the best srpg game after "Flame Emblem", even the "Knights of the Royals" before Matsuno Yai, cannot be compared with "Fantasy Simulation War".
Not to mention the other games.
All of them point out the direction of game development to the industry and make more detailed divisions of various games.
at the same time.
This time, Jester also invited the ordinary members of the World Electronic Games Association, and by the way, it was also held. The second plenary meeting of the association has been held since its establishment.
The reason for this meeting was to discuss one of the basic purposes of the establishment of the association, which is the demarcation of game ratings.
Of course, because the laws and regulations of each country are different, the grading standard set by the association is only for reference by members of the association, and is not mandatory. Moreover, when each country formulates its respective game grading standards according to its own national conditions, it also has important reference value.
The meeting was held by Jester, but when representatives including Ken Kutaraki, Haya Nakayama, and representatives of permanent members such as Ea, Xueleshan and Nintendo were all present, Jester was late and the people at Mars Entertainment were also very anxious, but they were just told that Jester had important things now and needed to delay some time.
However, as the official meeting was getting closer, the people present also felt a lot of dissatisfaction.
Of course, Mars Entertainment has the greatest influence and power now, so it is natural for Jester to hold a meeting. However, if he plans to hold a meeting but is late, then for those who come to attend the meeting, he will not take him seriously.
However, when the Mars Entertainment staff briefly mentioned what Jester was doing now, although the people at the scene were still a little dissatisfied, they could also express their understanding.
Because this is indeed not something that can be delayed.
This all originated from an incident in the country on the other side of the Pacific in the middle of this month. This incident caused many dissatisfactions among many countries, including the United States. However, surprisingly, at that time, when many companies invested in the country on the other side of the Pacific were withdrawing their investments, Jester suddenly announced that he would invest another $10 million in his career there.
Jester did not formally express his attitude, but his actions fully demonstrated his attitude.
After that, the country invited Jester to visit several times, but because Jester had something to do, he did not talk to that side in detail. Today, an important person from the country came to visit and wanted to meet Jester. After receiving the notification, Jester immediately agreed to meet, and even delayed the plenary meeting of the World Electronics Association.
When Jester arrived at the meeting site, it was already forty-five minutes late from the pre-conference start time. He apologized sincerely for Jester. Although the specific matters were not very clear, they all knew that the previous matter was very important to Jester, so they did not say anything more.
Jester's expression looks exactly the same as before.
"I think the rating of our video game can be completely set by referring to the rating of Hollywood movies."
After a brief eye contact with Nakayama Hayao and Jester, Ken Kutaraki expressed his opinion, and his opinion was also the opinion of Sony, Sega, and Mars Entertainment.
Hollywood's top standards are very strict, and there will definitely be people who are dissatisfied.
For example, ea.
Tripp Hawkins is also a legend in the industry. He is a top student at Stanford University and the head of marketing at Apple. Later, he resigned from Apple to found EA. EA was established two years earlier than Mars Entertainment, and its market share in the PC field is much larger than Mars Entertainment.
However, the share of PC games in the entire electronic game field is almost negligible, so their so-called world's largest PC game developer and publisher title are not very influential.
Tripp Hawkins' objection is simple and difficult for people to refute.
"I think we should be different from Hollywood movie rating standards, otherwise it will easily make people criticize."
Chapter completed!