Chapter 386 Some familiar phone numbers
Jester did not worry too much about today's release activities. He has experienced too many release activities. Although this release activity is more important than the previous ones, it is precisely because of this that Jester can better position himself.
All my tasks have been completed before, and now is not the time for me to worry about.
Of course, there will be staff from the issuing company to be responsible for this matter.
He suddenly remembered that he had not read some interview resumes recently. He happened to have more free time today, so he went to the Human Resources Department to transfer these files, came to his office, poured a cup of espresso, and started reading while drinking.
The reason why he attached so much importance to these students who came to internships and had to review them by himself was that he did not want to miss a talent.
Because he has had the experience of an intern, he also knows what kind of recruitment attitude the human resources department has when treating interns. Therefore, he wants to express his importance to talents from the root, so he will personally review the files and conduct interviews in person.
Some personal resumes are not so distinctive. Jester generally won’t pay attention to it, because in the gaming industry, whether you want to become a planner, an artist, or a program, you must be full of personality. Whether a person has unique features can be seen from his or her resume.
After all, there are no standard template resumes in this era.
There are many people who want to intern at Mars Entertainment. This time, there are only two positions, and more than 300 people have submitted applications. Most of them are from prestigious schools that are not inferior to Ivy League. Of course, some students from ordinary schools also apply.
On this point, Jester doesn't really look at it very seriously, because in Mars Entertainment, there are many people who don't graduate from prestigious universities, but they still perform well.
For example, Didier Sam Wise, who has now officially become a member of the Son of Mars.
Son of Mars is an organization proposed by Jester last year. It is composed of artists and plot writers from all members of Mars Entertainment North America. Of course, not everyone has the qualifications to become Son of Mars. Only those who have made great contributions to Mars Entertainment are qualified.
So far, the total number of positions in the Mars Entertainment is not counted as those in independent studios. There are a team of nearly 200 people, but the son of Mars. So far, there are only eight people, and Didier Samwise is the youngest.
He is less than 20 years old now. He was just a high school graduate and had never even attended college. However, he is very talented in art, especially the ability to draw hand-paint. Almost no one can match within Mars Entertainment.
Looking at one resume after another, Jester didn't feel bored. From time to time, people came to report real-time sales data to him, which were collected from the entire North American market. Moreover, in order to satisfy North American players as much as possible, Jester did not release it in Japan one day in advance, but was released in North America three days later. The release date in Europe was set a week later. Although Japanese players were a little dissatisfied, for them who only accounted for a small number, these were irrelevant to Mars Entertainment.
"It's already exceeded 200,000 units in just one morning?"
Although he had expected it, Jester was quite unexpected when he heard about this result. He himself did not expect the sales to be so good.
A Mars Entertainment staff member who came to report also nodded and immediately said: "And one-third of them are new players, that is, they did not use the old-for-new one, but directly purchased our console. What we were worried about before, the speculation that new players might be dissatisfied with us may not be accurate."
Jester didn't say anything about this, just nodded and let the other party go out.
Then, he couldn't help but breathe a sigh of relief. Although he was not worried, he was still worried before hearing the good news.
“Huh!?”
Jester, who was looking at the stack of resumes on the table, suddenly felt surprised. He picked up one of the stack of resumes that he seemed to have been used to put on the stack of resumes next to him because of his unconditioned reflex and started to read them carefully.
This is a simple resume. Except for the school that the resume sender and Jester are both at the UCLA, others seem to be unable to find out why Jester cares so much about this resume.
Only Jester himself knows how great it will be to the future game field of the game that is Mike Mohuaimi, a junior student in the electrical major at the University of Southern California, Los Angeles who is now submitting an internship resume to his company.
Just two years later, Mike Mohuaimi and his college classmate Alan Adhan established a small game company called Silicon and Nerve Bonds in Los Angeles. At that time, the company's name was less than ten, but later because the name of the company was too twisted and difficult to remember. In 1994, they planned to change the name of the game company to Chaos Studio.
But it is a pity that someone has registered this name before, and the other party said that unless you are willing to pay $100,000, they will not be able to give up the company's name. In desperation, these people from Silicon and Neural Bond at least gave up this name they like very much.
Later, while Mike Mohuaimi was flipping through the dictionary, she suddenly saw a word.
He thought the word was very cool, so he suggested changing the company's name to the word he just saw, and everyone passed it unanimously.
And this word is Blizzard.
The first game with the Blizzard logo on the game box was what made them glorious later, and it was their first PC game - Warcraft.
The photo on his resume was compared with the image in his memory, and the same experience in electrical engineering at the University of California, Los Angeles was enough to prevent Jester from making mistakes. The Mike Mohuaimi he saw was in his memory, creating Blizzard in the future, and serving as Blizzard president until Jester traveled through time.
Then, Jester immediately picked up the phone on the table and dialed it to the Human Resources Department. He ordered the person who answered the phone from the Human Resources Department: "You give a call to a UCL student named Mike Mohuaimi. He is the candidate for our intern this time. Tell him that if he wants, he can come to us for an interview next Monday."
As the sun sets, the sky gradually fades.
After leaving ea headquarters at noon, Mike Mohuaimi, who was slightly depressed, had been waiting in line at the flagship store very close to the University of California, Los Angeles, but he had been waiting for an afternoon. Looking at the queue in front of him, which was still more than ten meters long, he felt a little anxious.
There are so many people.
Moreover, Mike Mohuaimi has not carried his old host yet. In fact, he didn't care about the difference of fifty dollars. In his eyes, it would be better to collect his old host as a collection. In fact, this was her birthday gift, which was given to him by his ex-girlfriend. Unfortunately, he and his ex-girlfriend have broken up.
However, after looking at the queue in front, I thought that I had not eaten anything for a day except for a not-so-big hot dog in the morning. Now he felt hungry, so he simply stopped waiting. It would be better to wait for a little earlier tomorrow. At that time, there might be fewer people.
So he left the queue and walked listlessly towards the school.
When he rushed back to the dormitory, his roommate Alan Adhan was playing "Thunder Hammer" in a local area network that he didn't know who built. In this dormitory building, all dormitories were connected to a local area network. "Thunder Hammer" is almost their favorite game, with a battle map of up to ten people vs ten people. As long as someone builds it, someone will be able to fill it up in less than ten minutes.
Seeing someone pushing the door in, Alan Adhan hurriedly turned his head and looked at it. After seeing that it was Mike Mohuaimi, he manipulated the character while pulling the trigger frantically to crush an enemy, and then shouted to his roommate.
"Someone called you before, it seemed to be your internship application, and another company wanted you to go to the interview, but I said you were not there at the time. They asked you to call this number after you come back..." As he said that, Allen Adehan threw a piece of paper at Mike Mohuaimi, which had a string of numbers on it.
The extremely tired Mike Mohuaimi took the piece of paper and fell on the bed without even looking at it.
Alan Adhan asked him about his interview with EA.
Mike Mohuami told her experience without hiding her own personal experience, but after hearing this, Alan Adhan said that Mike Mohuami was really stubborn. How could he say that his favorite company was another company during an interview with another game company?
Mike Mohuaimi was too lazy to argue. He picked up the piece of paper that Alan Adhan had still given him with a phone number, and then his eyes suddenly stood up.
"It seems that I have seen this number there myself!"
Chapter completed!