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Chapter 194 Final Fantasy

After Jester asked the others to leave, he left Hiroshi Sakaguchi alone.

He actually didn't know how to speak. He really wanted the other party to make the "Final Fantasy", but the problem was that this work was a game that Hiroshi Sakaguchi had failed again and again and lost confidence in making the game. He thought that he would finally make a game that carries all his ideas about the game. If it didn't work, he would give up the path of making the game before he started making the game.

So the name of this game, the ultimate fantasy, comes from it.

The problem is that Hiroshi Sakaguchi doesn't have these experiences now. How do you ask him to create the final fantasy in Jester's memory?

Jester was thinking about how to speak. Hiroshi Sakaguchi looked at his boss while watching him, not knowing what the other party meant to leave him alone. If he wanted to tell him about the game, he wouldn't have frowned and held his chin for so long.

He was about to ask a few questions, but at this moment, Jester finally spoke.

"Sakaguchi, during the period when I was with you, I can clearly feel your growth. You are very talented in making games, especially rpg games. To be honest, if you continue to follow me as a deputy, you may not be very good at your growth, because what I want to make next is not rpg games, and your future direction should be the direction you are most talented."

Jester spoke very seriously and spoke earnestly. Hiroshi Sakaguchi was also moved when he heard it, but he was still a little hesitant. It was not for other reasons, but he did not have any good ideas to create a game that satisfies him.

So, he said his confusion without any concealment and modification: "Boss, it's not that I don't want to go back to Japan to form my own development team. But during the time I followed you, I feel that I still lack a lot of understanding of the game. Moreover, my mind is now full of confusion. I feel that my idea of ​​how to design a game is being reorganized. I think it's very difficult to set up a team at this time, and I don't have the confidence to do it well."

After hearing Hiroshi Sakaguchi's reply, Jester frowned again. His answer made him embarrassed. A producer without confidence is not trustworthy. Jester may not be particularly clear about this before, but now, after he has long experience in game development and has personally participated in the production of several games that are the top in this era, he feels more and more important.

Only when the producer of a game is full of confidence in his work can this game become a truly outstanding game.

So, how to activate Hiroshi Sakaguchi’s confidence and courage hidden deep in his heart?

Jester thought.

"Sakaguchi. If we assume such a situation, I did not go to Japan to bring you to the United States, to Mars Entertainment, to my design team. I did not allow you to participate in the full development of "Flame Emblem", you are still in the small game development department called Dianyou Club. Think about it, what will you be in now?" After thinking for a long time, Jester did not think of any better excuses. He directly used an assumption to simulate Square and Hiroshi Sakaguchi in his memory, hoping that this would have a little effect.

Hearing Jester's words, Hiroshi Sakaguchi fell into silence, and he also frowned and pursed his lips hard, obviously thinking hard.

For him, his ability to join Mars Entertainment was as incredible as a pie from the world. Before, he was just a young man who had a failed, no advantage at all, and even had a one-sided understanding of electronic games. It was just because Jester accidentally saw a little advantage in the failed game he made, so he asked him to ask himself.

If my boss had not gone to Japan, or if my boss had not seen the failure of his production, he wanted to take a second look at the game, or if my boss had not asked me to ask me, then I should have lived in a chaotic place in that small, not even a formal game company, and continued to fail again and again, and then knew that I could not continue, and was removed by the slaughtered and Masashi Miyamoto, who was so intolerable, and then I was also swept out.

As Hiroshi Sakaguchi thought this, a slightly sad look appeared on his face. He suddenly realized that the reason why he could still work hard on how to make an excellent game was just because of his boss' intentions.

After telling his thoughts truthfully, Jester shook his head instead.

"Sakaguchi, you can stay, but it has nothing to do with me." Jester smiled and denied Hiroshi Sakaguchi's extremely pessimistic thoughts before. He said in a sure tone, "You can stay because of yourself, because you are outstanding enough, you can do all the work I have assigned you. In the development of "Flame Emblem", you are an excellent plot planner, and the work you have completed is extremely excellent. In this regard, every member of the "Flame Emblem" development team, your colleagues or a more affectionate name, your comrades in the past six months are extremely satisfied with your performance."

Most of this is very good for Jester.

This made Hiroshi Sakaguchi almost burst into tears, and even made him feel like a confidant.

However, he still shook his head firmly, as if he was stubborn. Hiroshi Sakaguchi continued: "Boss, although I really want to agree with what you said, as you said, I have the game talent you said, but the reality is that before I met your guidance, I performed very poorly. The reason why I was able to do this is because of my studies here, and there are many people who are better than me here, but they are not able to lead a team in person. But now you have given me such a burden. I don't want to let you down your expectations for me, so to be honest, I don't have the courage to take on the responsibilities you want me to take."

Hearing Hiroshi Sakaguchi's still resolute answer, Jester couldn't help but pursed his lips. If it were the Americans in his company who gave them such a chance, they might agree without hesitation, but Hiroshi Sakaguchi was completely different from them. So after Jester thought about it for a while, a smile that was exactly the same as before appeared on his face.

"So, Sakaguchi, we want to think about what you said. Can you stop talking about me and not just say that I have the final say. Then you will understand the meaning of what I said. Let us continue with the previous assumption. When you continue in that small game development division, what will you do when you really can't hold on?"

Jester said with a smile on his face.

Hiroshi Sakaguchi's face was also confused. He felt that he had answered this question before, but soon, he realized that the answer that Jester wanted was not so consistent with his previous answer. So he just thought for a moment and said in a very firm tone: "I may use all my talents and efforts to make a game before leaving. If this final effort cannot be successful, then I will leave this place and never play games again."

"Is the final fantasy?" Jester said a few words softly.

Hearing these words, Hiroshi Sakaguchi's body shook a little. He chewed the final fantasy words several times, and then a smile appeared on his face: "Boss, you really have the talent to name it. I don't know if I could think of such a suitable game name as you said as I just said - this name is really great."

"Haha." Jester smiled disconcertedly, and he continued to ask directly, "So, how would you make this game you want to make? Suppose he is your ultimate fantasy for video games."

Jester's question made him stunned. His eyes showed nostalgia. He was silent for a few minutes before he began to say: "This may... no, it will definitely be an RPG. If I had been here before I came here, maybe even the last hard game would be that way. However, in Mars Entertainment, especially in the development of "Flame Emblem", I have gained too much experience. I can't erase these things from my mind, so I can only design it like this. This will probably be a more purer RPG game than "Flame Emblem". I will remove the strategic things in it and exude the elements of role-playing..."
Chapter completed!
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