Chapter 102 Persuasion
Yoichi Kamekawa has been very depressed recently. He just planned to discuss a game on FC with Nintendo, but he didn't expect Nintendo to develop a premium system that makes him feel tooth-pained when he thinks about it.
They are small companies. The smaller the company, the less resistant they are to Nintendo's premium system, because they are too small. Now they are not thinking about how to get a lot of profits from it, but how they want to survive themselves.
But the eating habits of the premium system are really too ugly.
They have been working on PC games for several years, but the early games were not very successful. Even "Kawanashima Karawajima" which pioneered the SLG game, not many people were interested in it. It was not until last year's "Nobunaga's Ambition" that gave them a little reputation. Although the sales of more than 100,000 copies on PC were very impressive, it was still a big deal compared to the "Mario Brothers" on FC, which sold more than one million copies at one time.
Although I really want to make FC games, Nintendo's premium is really abominable.
The more he thought about it, the more angry he became. Yoshihiro Kamekawa grabbed his hair hard, and then slammed his hands on the table. He had contacted Nintendo before, and Nintendo was also very interested in them and proposed that they could transplant "Nobunaga's Ambition" to FC. However, Nintendo still refused the premium system and had no room for negotiation at all.
Nintendo said it firmly, and it is impossible for him to enjoy this privilege if he is not the six major software developers.
At this time, his wife Keiko Yoshikawa pushed the door and walked in with a cup of coffee. She put the steaming coffee in front of Yoshikawa Yoshikawa, and then asked in a comforting tone: "Are you still worried about Nintendo's premium? In fact, we are a small company, so it is inevitable to give up at the beginning."
Hearing his wife's words of comfort, Yoshikazuo couldn't help but sigh. He thought that most of the profits of the games he had worked hard to make would be taken away by Nintendo, so he was a little uneasy. In his eyes, Nintendo was simply a robber and could not be forgiven.
Just as Kamikawa Yang was sighing listlessly, Keiko Kamikawa, who had already walked to the door, suddenly stopped. She patted her head and showed a look of annoyance. While scolding herself, she said, "Look at my memory, I forgot the most important things. I just received a call from the Japan Branch of Mars Entertainment. They told me that their president, Mr. Tamahiro, will visit us today and discuss what is important things."
Hearing the name Mars Entertainment, Yoichi Kamekawa showed a puzzled look on his face. It was not because he had never heard of this name, because this name was so famous for their game development company. If we talk about the two most famous game companies in the past year, one of them undoubtedly relied on FC to sell Nintendo, which sold sales miracle in Japan, and the other was far away from the ocean. In almost a few months, with several very outstanding games, he dominated the arcade industry Mars Entertainment.
but……
Yang Yi Jinchuan thought about it carefully. Logically speaking, they are just a development company that makes PC games and should not have any intersection with Mars Entertainment.
But since senior executives of large companies in the industry are visiting in person, it would be too rude not to prepare for it yourself.
So when Tamahiro arrived at the station of Anei Company in Kanagawa, Yoichi Kamahiro and Keiko Kamahiro, the founders of the two companies, and a few employees, lined up outside the company to welcome him, which touched Tamahiro.
In the reception room, it is actually a reception room, but it is actually a separate room.
Tamahiro Yoshiro and Yoshikara sat opposite each other, and Yoshikara's wife went out to make coffee, so she was not here. The Japanese like to drink coffee in the world. In fact, they did not have the tradition of drinking coffee before World War II. However, after the war, Japan was rebuilt after the efforts of the Showa generation to take off a golden decade. In order to squeeze out all the time to work, two things quickly became popular in Japan, and even formed a culture many years later.
One is coffee that can make people continue to cheer up and overdraw their lives when they are tired, and the other is ramen that can simply fill their stomachs and continue to devote themselves to heavy work.
So after the golden decade, the Japanese developed the habit of drinking coffee, and the rise of Uchidao coffee was precisely because of this. It was the world's first can of filling coffee that was developed by this small coffee shop that was not big at the time, so that it could grow and grow in a short time. To this day, almost all the Blue Mountain coffee fields in South America have been in their hands.
"What!" Hearing the words of Yuhiyoshiro just now, Yoichi Matsukawa grew up in surprise. He really didn't expect that Mars Entertainment, which had been committed to arcade game development in the past, would also have to make home machines.
In fact, Jester has confirmed this news many times in the United States, but now there is no Internet, so there must be a lag in the transmission of information. Yangichi Kamekawa did not know that Mars Entertainment had started the research and development of its own home computers, and he did not know that Mars Entertainment even developed a PC game.
As soon as Kamikawa Yang was surprised, he quickly calmed down. The other party came to find him who had nothing to do with them before. He would definitely not simply tell him such a news. There must be other things. However, after thinking about it, he could not think of anything he had to be plotted against by the other party.
My own company is too small.
When Tamahiro Yoshiro said his purpose, Yoichi Yoichiko frowned.
"Don't participate in Nintendo's premium plan?" Although Yoichi Kamekawa had not decided to join before, it would be impossible to say that he was not tempted by the huge share of FC. If he could produce a top-selling game on FC, even if he only had 40% of the profits to get, it would be much more promising than always making PC games.
But Tamahiro Yoshiro asked them not to join Nintendo's premium, and also assured them that Mars Entertainment is developing a game console that surpasses Nintendo's FC in any aspect, and that the game development capabilities shown by Mars Entertainment can also be expected.
But the problem is...
It is not that easy to make game consoles. And doing arcade games well does not mean that you can also make good console games. Isn’t Sega a living example? Their previous arcade business has been in full swing in the United States, but now it has even sold American branches independently?
Moreover, Sega's new console also lost in front of Nintendo's FC. The improved version released this summer is not very good. If it weren't for this, Nintendo felt that he was invincible in the world. How could he have such a domineering premium policy according to the character of the old fox in Yamauchi? Sega is like this. And how can the console that Mars Entertainment said that can surpass FC be stronger?
These are all questions in Jinchuanyang's mind now.
Just as Yoichi Kamekawa was hesitating, Tamahiro Tamahiro said the conditions that Jester had told him before that he could agree to the other party, although in Tamahiro Tamahiro's eyes, such conditions were too generous.
"Mr. Yangichi Kazuka, we really value you very much. If you Anrong promise to become our host game developer of Mars Entertainment, then we can buy 30% of your shares at a generous price. And for every game you make in the future, as long as it passes the internal review of our company, we will guarantee at least 100,000 sets. That is to say, even if you can't sell 100,000 sets in the end, our Mars Entertainment will make up for the insufficient amount for you."
After Tatsuhiro said this condition that surprised Yoichiro Yoichi Kamekawa quite surprised, he continued to say: "Also, the number of guaranteed items is uncertain, the minimum is 100,000 sets, and the highest is, what our boss said in the internal meeting before was one million sets."
One million sets!
As soon as Jin Chuanyang heard this number, he became extremely moved.
Although he knew that Mars Entertainment would definitely have high requirements for game quality. It would be impossible to get this guarantee if it was not a very, very excellent game, but he did not ask for a guarantee of one million sets. Even if it was a guarantee of 500,000, or even 300,000, or 200,000 sets, it was very big for him. After all, he himself didn't know whether his next set of games could be sold as much as "Nobunaga's Ambition".
But Yoichi Kazuka still dared not make a decision. However, Mars Entertainment is willing to acquire one-third of their small company's shares, which obviously also shows their trust in themselves, and it can also obtain the current scarce R&D funds, and one-third of the shares will not affect its control over the company. However, what if Mars Entertainment fails in the R&D of the host?
I heard that Arakawa discussed with Mars Entertainment about buying "American Cubes" in the United States. Moreover, after Mars Entertainment talked with Mars, he turned around and handed over the arcade agency of "American Cubes" to Sega. Sega and Nintendo are rivals. Mars Entertainment did this without a doubt refuting Nintendo's face.
For someone like Yamauchi who has good face, this is almost unforgivable. Now that they are going to officially release consoles, Nintendo has long announced that they will enter the European and American markets. This time, for Nintendo, they are almost becoming mortal enemies like Sega.
Although he was very moved by the conditions of Yuxiu Yoshiro and he did have great opinions on Nintendo's premium plan, Yoichi Yasuka could not make a decision so rashly. He pondered for a long time before sighing, bent over solemnly, and said in a humble tone: "President Yuxiu, I really have no choice in a short time. Can I give me some time? I need to discuss with my wife. If there is a result, we will definitely inform you as soon as possible."
Yuhi Yoshiro also knew the reason why haste was not understood, and he could see that the other party was moved by his conditions, so he was not urgent, but he still urged him. He first helped Yoshikawa Yang up, and then said in a hint.
"Mr. Jinchuan, I know your difficulties, but the research and development of our Mars Entertainment console has entered the final debugging stage, and the starting date is also set at the beginning of next year. Our Chairman, Mr. Jester Lee, will bring our console to participate in the CES exhibition held in Las Vegas early next year, so our time is very tight. Before, the Chairman told me that he hopes that your game can become the first product of our new console."
It was the first time that Yoichi Kamekawa knew from Yuhiko Yoshiro that his small company was so valued by the big boss of Mars Entertainment. He couldn't help but feel a little excited. After all, compared with a behemoth in the industry like Mars Entertainment, their dark love is just an ant.
So, he nodded very seriously and said sincerely: "Thank you so much for President Li's attention."
After leaving Anrong, Yuhihiro rushed to Yokohama without stopping. According to Yuhiro's idea, there was no need for him to run a small electrical appliance company like Television Club, and he just needed to send someone to come.
But Jester still asked him to come in person if he could, because the president of a branch came to visit him in person as a lobbyist, especially in the eyes of these producers who were not famous at all, the feeling was completely different. I was afraid that Yuxiu Yoshiro would not understand, Jester also took the initiative to tell him the story of Liu Bei's three visits to the cottage.
Unexpectedly, it was just exchanged for Tamahiko Yoshiro's mockery: "When I watched "Romance of the Three Kingdoms", I guess you'll just leave."
However, it is precisely because of understanding this story that Yu Hideyoshi was even more surprised. He could never connect the person named Hiroshi Sakaguchi in the small game development department of Telecommunications Club to Zhuge Kongming, who is almost a demon in "Romance of the Three Kingdoms".
The current telecommunications club has only a very small game development department, which is not even a formal department. In addition to the young Miyamoto Masashi who inherited the telecommunications club from his father, there is also Hiroshi Sakaguchi who worked as a part-time job as a college student, and Suzuki Naoki, who had worked as a handyman in a record rental store that Yoichi Masashi had just started playing games before he started playing games.
When Miyamoto Masashi thought of establishing a game research and development department under the Telecommunications Club, he saw the huge profits contained in electronic games. Although the Yomiuri Shimbun also published an article about the history of the Atari impact in 1983, after the Atari attack, Miyamoto Masashi still believed that electronic games, which rely solely on technology and mind, would definitely have the potential to make a fortune.
Especially in this era when the electronic game Hongmeng was first launched, he saw that various game companies could instantly rise and earn money he could never imagine before with a hot-selling game, whether it was Namco who built a dozens of floor office buildings with a "Iron Plate Array", or Hudson's Kudo brothers led all the employees to charter flights to Hawaii for a one-month luxury vacation, or Kobe's KONAMI's performance increased dozens of times in his early years of joining FC.
These reports have caused Masashi Miyamoto's brain to be congested, and he must make his own game development department more and more strong.
However, the reality is cruel. Although Hiroshi Sakaguchi is a young man with an unparalleled gaming talent in his eyes, the games they made at the beginning were always lost. They spent all their efforts to make a carefully crafted game "Death Trap" running on the PC88 of Japan Electric, but it performed very poorly in any aspect. Both sales and reputation were very mediocre and almost worth mentioning. This even made Hiroshi Sakaguchi, who was full of confidence, lose the confidence to make games.
The failures of several subsequent games that were released in succession hit Hiroshi Sakaguchi.
Jester asked Hikami Yoshiro to first find Hiroshi Sakaguchi who was still studying in Yokohama, instead of looking for Masashi Miyamoto, because Jester knew that the game research and development department of the Denver Club was independent from the parent company of the Denver Club to establish Square, and Square could develop into an industry giant in the electronic game industry, which was completely inseparable from Hiroshi Sakaguchi's talent.
As for Masashi Miyamoto, he is just a company boss who never interferes with how Hiroshi Sakaguchi plays games and constantly provides R&D funds.
As long as you can convince Hiroshi Sakaguchi to join his Mars Entertainment branch, what the future of the game development department of the Telecommunications Club is not something that Jester needs to care about, because Square, who lacks soul, can only rely on Masashi Miyamoto, an outsider, to survive and create miracles again.
To be honest, he is still very confident in persuading Hiroshino Sakaguchi, because like Mark Seni, he is the kind of person who really wants to make the best game, rather than just wanting to make money by making money from the game. He can make a game that touches him, and then make money after the game is sold, but he will never make a game that will only sell but cannot even touch him.
However, it may be that the members of the newly established game development department of this telecommunications club lack the necessary game development experience, so the R&D efficiency has always been very low. Compared with the speed of other game companies that only take one to two months to complete a game, it now takes eight to nine months to make a game, and it’s just that the time is slow. The problem is that the games that took eight or nine months to make are not as good as those made by others in one or two months.
When Jester thought of asking Tamahiro Yoshiro to convince Hiroshi Sakaguchi to join Mars Entertainment, he recalled the embarrassing situation of Square's creation. He still remembered an anecdote about the poor game made by Square. Although this incident has not happened yet, it can be used to learn from it.
At that time, Square had not sold high games and was often stopped for sale in a short period of time after the release because of poor sales. Therefore, they often did some outsourcing work. Once, they developed the FC version of "Dragon Slayer" for FALCOM. A game producer of FALCOM rushed to the business department after trial play, pointing to the nose of a colleague who was in charge of signing the contract.
"Why did you find such a ragged company?!"
From this we can see how confused Hiroshi Sakaguchi is now about how to make an excellent game.
In this case, Tamahiro Yukiro took the instructions given to him by Jester and met Hiroshi Sakaguchi who had just returned from outside in the student apartment of Yokohama National University.
To Yu Hideyoshi's surprise, Hiroshi Sakaguchi, who had just returned from outside, was holding an English version in his hand. It was only released in the United States. The second issue of GAME magazine was not even opened. The plastic bag outside to protect the magazine was not even opened.
Chapter completed!