Chapter 276 The Last Moment of the Holy Spear League
The Japanese Guild Presidents' defeated soldiers were well carried out. After all, there was no technical difficulty at all. However, the players of the Holy Gun Alliance made various types of attacks on the defense line of our Guild. In order not to let them die too quickly, we could not attack hard, so the battle was like a sporadic light rain and it took seven or eight hours to be finished. In the end, an exaggerated situation happened.[][].[23][wx].[] There were about 200 players of the Holy Gun Alliance who surrendered to us.
Generally speaking, there is no surrender among players, after all, they can't die! So everyone is very loyal and generally prefers to die. But this battle is not a PK between players, but a guild war, and it is a transnational one. So to a certain extent, this is considered a national war. Since it is a national war, when the country no longer exists, there is naturally no need for the remaining people to continue to fight.
The Holy Spear Alliance is actually like being finished now, so after seeing that all the people around them with fever died, these people decisively chose the wisest way - surrender.
In fact, except for the bad words, surrender is indeed the wisest way. Everyone knows how big the area of Aisinger is. If the players of the Holy Gun League who chose to leave directly need to go to the nearby city first if they want to return home, this process will take at least ten hours. After all, they have to take a detour and cannot compare with the road. As for those who are trying to break Aisinger's defense, they are purely in their heads.
Therefore, no matter whether you run or continue to attack, you cannot return to the United States smoothly. At least it cannot be done in a short period of time. The former takes time, while the latter needs to die once. These surrendered players just don’t want to continue to hang out in the Holy Spear Alliance, so they have lost the meaning of continuing to fight with us. In this case, surrender is obviously the best choice. At least we can borrow the teleportation array of our guild, right? Of course, if we believe that they are not going back to defend the city, of course we need to sign a guarantee agreement. But at least this method is still feasible.
Our guild is just fighting with the Holy Spear Alliance, not targeting these individual American players. So after they surrendered and signed a guarantee agreement to withdraw from the Holy Spear Alliance, we provided humanitarian rescue to them and directly let them use our transnational teleportation array to teleport to the Qidian City located in the United States. In this way, these people became the fastest and safest players to return to the United States. Of course, they had completed the withdrawal operation at this time and are now considered free people.
Not to mention these players who retreated to the club, the headquarters of the Holy Spear Alliance had already been destroyed in ruins. Before the war started, every player of the Holy Spear Alliance knew that even if the victory was successful, it was extremely difficult, so almost all the combat power that the Holy Spear Alliance could tune was taken away. As a result, all of the people were left in Aisinger, and the headquarters of the Guild almost became an empty city. Although the players who died in the battle later returned to the headquarters, the number of these people was too small, and without NPC assistance, even relying on the city defense system would have been quite difficult. In fact, it would be great that they could defend it. If it weren't for the many musketeers in the Holy Spear Alliance and the Musketeers' skills had a power bonus to the large defensive weapons in the city, otherwise the Sharp Spear Alliance would have been defeated long ago.
Chapter completed!