Chapter 129 The Walking Underwater City
It is certainly not difficult to catch up with a dynamic city. Even the Esinger Mobile Fortress in our guild, without using space to jump, the fastest movement speed is about the same as the flight speed of those low-level flying monsters, which is quite full compared to those flying monsters that fly fast.
The Esinger Mobile Fortress is still an air fortress, but the target Adina discovered is an underwater object. As a device moving in the water, no matter what it is, the speed is definitely not the same as that in the air unit. Although we cannot run out of the air underwater now, we are small in size and are much less resistance. The speed is definitely much faster than that thing, so we can naturally catch up with it easily.
"Don't move." Now in a hurry, we didn't let Matsumoto Masaki and the others use the water propeller. We directly called out and asked Xiaolongnu to grab Masaki Masaki and Kakuda Ichiro with their claws, and then chased after him directly.
Zhenhong understood my actions as soon as she saw my actions. She quickly directed her dragon pet to take the remaining people to follow. The three dragons seemed to sway slowly in the water and swam forward, but as long as she looked down at the seabed below, she found that the speed was actually very exaggerated, almost no longer as slow as flying in the sky.
It is different from a giant dragon. No matter what color the dragon in our country is, it has a water affinity attribute. There are some types of dragons that can't even swim at all, but the dragon is born as the king of water, and can still maintain super high movement speed even in the deep sea.
With the efforts of the dragons, we only took a few minutes to see the huge mountain-like shadow in the distance. However, due to the barrier of sea water, we still can't see it clearly for the time being.
"Is that thing?" Kakuda Ichiro asked excitedly when he looked at the huge shadow from afar.
"It should be that thing." I said with uncertainty. In fact, the thing in front of me does not look like a Russian thing, because the style is different. In the game, the things built by players from various countries usually have their own style. Of course, Russian players also have their own styles, but the shape of the thing in front of me does not look like a Russian style at all, because it looks too gorgeous.
The common characteristics of Russian things are huge, rough and sturdy. Although it is not very meticulous, it is often very practical, or cost-effective. However, although the moving object in front of me cannot see the full picture clearly for the time being. However, some things dragged behind it that seem like tentacles have entered our sight. The surfaces of these things are pale blue and very smooth, but there will be silver edges with gorgeous carvings at the seams and turns. This design reminds me of a place - Arabia.
In the legends of the Arab region, some gorgeous palaces are often mentioned, and these palaces are decorated with a lot of gold and silver. In addition, there is a very famous handicraft - the Arabic scimitar. The handles of that thing are usually inlaid with large gems. Moreover, the handles of high-end goods are all gold.
The patterns and silver decorations on the tentacles dragged behind the moving huge object in front of me have a strong Arabic style. This is completely different from the Russian habits.
"Will we rush up right now?" Kakuda Ichiro asked anxiously.
Matsumoto Masaga directly pressed him down, then looked at me and asked, "Do we need to pretend a little? It's not good to just swagger up like this, right?"
I nodded and said, "Well, put away the dragon. Let's go there quietly to prevent them from breaking the dead and destroying all the technical information inside."
Ichiro Kakuda also remembered when he heard what I said. This time we were not here to conduct a surprise attack, but to grab the technology. If someone finds that they can't save those things and simply destroy them all, then we are not in vain? So, it is best not to disturb others if you can enter quietly.
In this dark seabed, without the dragon, it is still very simple to quietly approach the moving huge object. Of course, before this, we need to put on a special film jacket for Zhenhong. This thing is actually rubber armor, which is not large in thickness, but can perfectly wrap Zhenhong's armor. The function is not to protect it, but to block light and reduce noise. Although Zhenhong's equipment cannot feel the weight of the equipment, it is a ton-class equipment, and one part can top the total weight of more than a dozen sets of full-body armor.
.Zhenhong's body is even more exaggerated than the tank. If she hadn't had gravity control, she would have been walking step by step. However, even if the magic array on the equipment offsets gravity, the weight of this thing is in danger of walking. Moreover, what is even more annoying is that Zhenhong's equipment is too flashing. The golden armor also has its own luminous effect. It looks like a golden sun during the day and a big light bulb at night, so if you want to sneak in quietly, you need special equipment to block this light.
Based on this need, Zhenhong specially went to find professional life players in the guild to get her such a set of rubber armor, just put it outside her armor, which can completely seal the luminous effect and also absorb shock and sound insulation.
After we were ready, we gathered together, and then Emmenis released the shielding magic to hide everyone. Of course, this was just in case, because under normal circumstances it was not easy to find in such places.
In addition to Emmenis's shielding magic, Adina has always been with us. Her main job is sound field shielding. Just when we just discovered that big guy, Adina keenly captured the weak audio signal emitted by that thing. After confirmation, it was probably a sonar system, so we must use Adina's special skills to approach this big guy silently.
"Everyone followed closely. Adina's shielding range was very small. If it was beyond the range, it would be discovered by the sonar and they would be closer." As I said, I asked everyone to keep close as close as possible. Adina's ability was originally used by herself, so the coverage was not large, just enough to wrap us all in. The prerequisite for achieving such an effect is that we must squeeze into a ball like canned sardines.
After we gathered together, we began to move carefully towards the location where the big guy was. The big guy was also moving at this time. From the back, the shape of this thing looked like a big steamed bun, but when we approached the side and back of the thing, we found that the thing was not a steamed bun, but was longer than the steamed bun. Moreover, we actually found a big, long legs.
That thing did not use a water propeller to swim in the water, but crawled on the seabed with long legs like arthropods. No wonder we never found the sound of the propeller of this thing before. After all, if a thruster is used for such a big thing, the movement should be very obvious. However, because this guy uses legs, it will make a collision sound just the moment his footsteps land. There is only the sound of water flow during the movement. Such special sound patterns are very different from the propeller sound of artificial water vehicles. So we didn't expect that the dong dong sounds that are made from time to time were the sound of this thing moving.
As we got closer, the whole picture of this thing gradually emerged. After discovering one leg, we discovered more than ten legs one after another. This huge mobile underwater city seemed to be a crustacean multifoot creature. Its appearance looks like a huge scarab, but compared to the scarab, the body structure of this guy is longer. And it has more legs.
After seeing the full picture of this thing, we even had to sigh that the Russians really had ideas. They actually made a water bug. This thing looks huge and complicated, but it is actually far from as difficult to create as imagined. The real obstacle to its existence is whether you have such an idea, and you can think of building such a thing, rather than whether you have the ability to build such a thing.
Of course, it also uses some advanced technologies in a large number, but these things are actually not a big problem for most guilds.
To build such a thing, the first thing to do is to solve the pressure problem. But this is a game, not a reality. In reality, the water pressure problem is a gap, which can definitely block the construction plan of most people. However, in the game, in order to allow the underwater environment in the game to allow players to fight freely, the water pressure in the game is very low. Although deep water pressure can also cause damage to personnel and damage to the equipment, no matter what measures you use to fight against the water pressure, the effect will be much better than in reality. As long as the structural strength is slightly strengthened and thicker materials are used, most containers can resist the water pressure at the bottom of the sea in the game. This is also one of the reasons why Japanese players can use wood to build submarines when they first started sailing, because the water pressure in the game is very low.
Water pressure is not a problem, the rest is gas exchange, movement methods and waterproofing measures.
The gas part is not a problem in the game at all, because there is magic here, and it is much less difficult to create oxygen than in reality, so it is too easy to solve the problem of underwater ventilation here.
In terms of movement, the Russians' wing room is quite good. They avoided the problem of difficulty in underwater propulsion in large units and directly used the stepping structure. Because the inside of this thing is empty, it has strong buoyancy, so the legs do not need to bear too much pressure. Secondly, it is because of the existence of buoyancy, so there is no need to consider the balance issue. This thing itself is like a submarine, and the legs are just thrusters, not support points, so it will not have any problems such as tilting due to uneven support. As for push
In terms of propulsion, long legs are directly rooted on the ground to generate thrust, and will not cause success rate loss due to the flow of water, and naturally they are stronger in explosive power. Of course, because of the structural problems of the legs, they may not be as good as water thrusters in terms of high-speed performance, but this is a mobile city, and the requirements for movement speed are not high, but the requirements for thrust are very high. Therefore, long legs play a very important role here. The savvy thing about the Russians is that they discovered the special situation of underwater cities and therefore built this propulsion method.
The last problem in building an underwater city is waterproofing. This problem is actually better solved because there is a kind of magic called water barrier technique, so you can solve it by setting up such a magic array at the location where you want to be waterproof. As for the problem of entrances and exits, you can completely rely on the space partition to solve it. This technology is not a complicated thing, so Russian players will certainly do it for granted.
With these three technologies, the rest are all ordinary technologies, and basically a large guild will definitely have them. So, the thing in front of you seems to be very exaggerated, but if you want to talk about the technical difficulty... it is really not.
Of course, although this thing is not very exaggerated in technology, it is a mobile city after all, and an underwater city, so it is still quite difficult to build this thing. At least it is necessary to organize enough manpower, prepare such a huge amount of materials, and complete the construction under a secret situation. This is not an easy thing in itself.
After sighing that the design idea of this thing was unique, we began to approach this thing carefully. Although this guy seemed to move very slowly, because the length of those long legs was exaggerated, the movement speed of this thing was actually not really slow. It would be a little difficult for us to maintain this crowded shape and keep up with the speed of this thing. But it was still early that Adina could push us to help us accelerate, so we still successfully put the abdomen of this thing on.
When we start to contact this thing, sonar shielding is no longer needed. But what we need now is to find an entrance as soon as possible. This thing is very large, but not many entrances. After all, this is an underwater city, and it is impossible to open several doors like a city on land. We estimate that in addition to a large entrance on the head and buttocks, there should be only a few small hatch doors on this thing. However, we don’t know the structural diagram of this thing, so if you want to know where the hatch door is, you can only find it yourself.
We originally thought it would take some effort to find this door, but to our surprise, just as we were moving along the abdomen of this thing toward its head, a door suddenly opened somewhere on the abdomen of this thing. Because there was light in the door, we found the place that suddenly lit up as soon as the door was opened. Before we could move there, we suddenly saw a luminous body falling from the door.
Compared to this mobile city, the Russian style on the luminous body is quite obvious. The shape of this thing looks like a large bed bug, and there are two flat thrusters on both sides of the metal body, but there are no propellers to see, so you can confirm that the duct design is used.
The luminous object we discovered before was the signal light on this thing. After leaving the moving city, two strong light searchlights suddenly turned on in front of it, scanning the seabed while accelerating towards the rear.
The thing did not find us, and directly drilled under us and then disappeared in the direction we came. It was probably to reconnaissance our whereabouts to determine whether we had gotten rid of us. However, I believe that those Russians would never have thought that the person they wanted to reconnaissance would be stuck under their city? (To be continued...)
Chapter completed!