447 Final Wall IV)
Chen Kai lay on the ground, and the bandages wrapped around him limited his movement ability, making it very difficult for him to move his body, let alone move his body. However, these bandages did not hinder his hearing, allowing him to clearly hear the explosion of rockets coming from the walls in the distance.
The extremely dense explosions resounded like the sound of the deafening war drums in Chen Kai's ears. At this time, Chen Kai really wanted to sit up and see the battle situation on the wall. But he couldn't. Not to mention sitting up, even if he turned his neck, he felt a piercing pain in his body.
So Chen Kai could only stay on the ground, but soon he found that the rocket explosion was mixed with other sounds. It sounded a bit like a dog barking, but it was even louder and even a bit similar to a dragon roar, and there was also the roar of lightning breaking through the air.
At the same time, there were screams of human death and dwarfs' anger roars on the wall, but more of them were the sound of weapons colliding. However, because the distance was a bit far, Chen Kai could not hear the sounds clearly, and at the same time he could not see clearly the situation on the wall. The only source of information that Chen Kai could judge the battle situation on the wall was these unsatisfactory sounds. The fierce weapon impact and shouting could make a rough judgment, but because the sound was too noisy, Chen Kai could not hear clearly whether the sound in his ears came from the wall or from the players under the wall.
The sound of scattered footsteps and the sound of weapons hitting the armor kept ringing under the wall. Dwarf warriors rushed up the wall on the stairs. At the same time, more players stood on the wall and tried desperately assembling rockets. They wanted to stuff rockets into the rocket launcher when the battle was at its most intense, so as to help the battle on the wall.
For the dwarves, the battle at this moment was completely one-sided or almost one-sided, but the balance of victory did not turn to the dwarf but to the demon. When more than fifty hellhounds appeared in front of the dwarf, all dwarves, including Thram, had a very ugly face, especially when the three hellhounds with a body length of more than ten meters and a height of more than four meters appeared, Thram's silver-white face instantly turned silver-blue.
Although the two three-headed hellhounds are just small characters who have initially entered the holy realm, this kind of small character is relative to the three-headed hellhound race. As a warcraft race that is not worse than the dragon's bloodline, the more brains the hellhounds, the stronger the strength. The strength of the hellhounds below the three-headed hellhounds does not change much, but once the heads enter three or more, the strength changes will be very large. In fact, even if the two-headed hellhounds awaken their magic power, it will still become very scary, because unless you directly kill the other party's two heads or pierce their two hearts, it will be fine with their extremely powerful vitality. Ordinary hellhounds will basically grow a second head after level six. If a two-headed hellhound has one big and one small head, it means that he is not very powerful, but if the two heads are about the same, it will be a bit difficult to say.
If most of the hellhounds appear in front of the dwarves have big heads, Thram will breathe a sigh of relief. But the fact is that less than three or four of these dozens of double-headed hellhounds are only big. The others are powerful adult double-headed hellhounds, and the level is no longer below the eighth level or even more than a dozen are at the ninth level. The damage that such a powerful group of double-headed hellhounds can cause is absolutely terrifying. Because they all have the ability to release spells.
The reason why the Hellhound is powerful is not only because he inherited the bloodline of the Hundred-eyed Hellhound Cerberus, the Hundred-eyed Hellhound, the most important thing is the terrifying melee ability and spell talent that the Hellhound itself possesses. Every time they grow a head, they can control an elemental spell. Although he has many heads here, he only controls seven-type spells. But why can a person spray a spell with one head, and even fifty heads attack at the same time will be very terrifying. But how could Cerberus do such a thing as using fifty heads to release fireballs like this? Although he has used fifty heads to release spells at the same time, he released a ninth-level great cleavage technique. The purple light that penetrated the world directly killed a low-level demon master. And directly destroyed half of the demon troops trying to attack the Underworld.
You should know that the demon master led the demon troops to as many as 100,000, but half of them were directly destroyed by one blow, and even he died directly. This battle happened more than a thousand years ago. Ratamitheus was still a demon king in the Bone Hell, and the demon master was also a master in the Demon Hell of the Demon. He tried to attack the underworld with the power of the demon and become the master of the underworld to replace the Underworld Antolo. As a result, he had never even fought a watchdog. Not to mention that he was destroyed, he even died directly, and there was no scum left.
Of course, if these two-headed hellhounds had one percent stronger than their ancestors, Thram would directly run away with the dwarves. Fortunately, these two-headed hellhounds could not compare with one-tenth of Cerberos, but theirs were still very powerful. Spells shot out from their big mouths and hit the dwarves on the wall that were blown up on the wall.
Although dwarves can survive the spell attacks of these low-level double-headed hellhounds, they can be destructively attacked by spell power as long as they are not careful. A spell hits the dwarves on the wall, and a large amount of elemental power will float out after being blocked by the shield. However, these spells that can be blocked are only fire elemental or frost, and after blocking, the dwarves will still suffer certain elemental damage. However, some spells are not so easy to resist, such as arcane lightning or secret lightning ejected from the mouths of some hellhounds.
These lightning spells are extremely penetrating and are difficult to be blocked by metal. Even if the dwarves wear leather armor under the armor, they will still be penetrated by these lightning spells. In the end, they will cause extremely serious elemental damage. At the same time, these lightning spells are chain-like. Attacking a target will lead to several dwarves. Even if they are nearly one meter apart, they cannot block this magic chain. The distance between the dwarves on the wall and other guards is not even one meter at all, and sometimes the limbs collide with each other.
In this case, once they are hit by chain lightning, there will be many people injured, and the guy who was hit at the beginning will definitely end up with the most tragic ending. The magic circuit of the Hellhound is very strange, and each of their heads has an independent magic circuit. It is precisely because of this that each of their heads can control different spells. The two magic circuits do not intersect at all, and there will be no matter where one head casts a spell but interrupts the spell of the other head. At the same time, their magic recovery speed is extremely fast. After a spell is released, it only takes a rest for more than ten seconds to release it again. Of course, it refers to low-level spells. A powerful spell may basically consume their magic source by one spell. Otherwise, the Hellhound will be too out of heaven and will dominate the world.
For the dwarves, the spells of these hellhounds are really a bit terrifying. Although there are only a few hellhounds with arcane attributes, they cause the most damage. In just a few minutes, more than a dozen dwarves and dozens of players who are helping on the wall were killed by these hellhounds with chain lightning, but this is just in terms of lethality. In fact, for the dwarves on the wall, the damage of arcane lightning or secret lightning is not enough to make them feel scared. What really scares them is the poisonous two-headed hellhounds that can spray toxins.
Toxin attacks have extremely terrifying damage to both players and indigenous people. Don’t think that this kind of attack that will not be fatal immediately is not scary. For people who lack antidote potions, even ordinary snake venom will be fatal. There are no antidote potions in the game that can remove all toxins, and basically targeted antidote potions are used to remove certain toxins. Therefore, there are the largest number of antidote potions in the game, and players are also extremely troubled by these potions. Of course, you can also take the more popular antidote pills, which are popular antidote potions. Although they cannot remove all toxins, they can effectively suppress certain types of toxins so that the poisoned person has time to save himself with targeted potions.
Unfortunately, even if the Antidote Pills can temporarily suppress the toxins of these Hellhounds, the dwarves cannot find targeted antidote agents to save themselves. The only thing they can do is to force the poison gas out of their bodies with Dou Qi. This is a very consuming Dou Qi and may even kill if you are not careful, but for the dwarves, this is the only way to survive. Because the toxins of Hellhounds are very rare, there is no antidote that can relieve toxins at all.
But the toxins of Hellhounds are so easy to force out. Without the strength of level nine or above, it is simply a dream to force out the toxins in the body. Therefore, many dwarves can only watch their bodies slowly being eroded by toxins, and eventually their whole body rot into a pile of green pus and blood. As for the players, it is even more miserable. Many of them do not even have the ability to block the toxins with Dou Qi, and can only constantly stuff the detox pills into their mouths. But this pill cannot completely suppress the outbreak of the toxins. At most, the loss of the player's health value is slowed down. However, even if the player has a large number of detox pills, they still die before the dwarves, because their vitality is not as long as the dwarves, and their resistance to toxins is not as high as that of the dwarves.
Most dwarves can last for three or four minutes, but these players will become a pool of rotten pus and blood for at most one minute. The more terrifying pus and blood flowing on the ground is also very toxic, and they will be poisoned as long as they are infected. Although the toxicity is not as strong as the beginning, it will still be very fatal over time.
At this moment, the situation on the wall is in such a bad situation. The poisonous blood flowing freely due to the death of the player is constantly creating new poisoned people. Even if there is no wound on the body, the smell of these poisonous blood will still be poisoned. There is no other way for these toxin dwarves. In the end, they can only choose to let the players who are about to die of poison jump under the wall. The poisoned people also chose this heroic but helpless method.
Because of these hellhounds that can spray toxins, the battle on the wall is very unfavorable to the dwarves. This is the result of those hellhounds not rushing to the wall. The hellhounds gathered under the wall are subjected to the constant explosions and debris impacts around them, and then they continue to cause deaths to the dwarves on the wall. In fact, for these hellhounds, the wall that is only four meters high is simply a small ridge, and they can easily jump over, but under the suppression of their leaders, these hellhounds did not do that. Instead, they kept attacking the dwarves and other guards on the wall.
In fact, these hellhounds are waiting for the dwarves to reveal their flaws. But obviously, the dwarves have not revealed any flaws so far. The rockets that flew at the first time when the hellhounds appeared gave the first round of blows to these hellhounds. They almost killed a few of the two-headed hellhounds rushing in front, and then they were shells made of unstable compounds that were constantly thrown down. These shells have poor effect on the undead, but are still very effective against creatures like Hellhounds. Although the fragments produced by these explosions cannot break the skin of the Hellhounds, the impact of the explosion can still cause damage to these hell beasts.
If the dwarves hadn't used dense magic crystal cannon shells to injure the hellhounds that could spray toxins, it would have been like corpses or poisonous blood flowing on the walls now. Of course, they had only injured these hellhounds. So far, no hellhound has died in the hands of the dwarves, but many players and dwarves have died in the hands of the hellhounds.
Of course, in addition to the hellhounds, the undead who climbed on the wall are also the enemy of life and death of dwarves. Another reason why the hellhounds under the wall did not jump onto the wall is that they do not want to become cannon fodder. When the undeads did not climb onto the wall, these hellhounds would not take any risk to themselves.
The species that can survive in the hell world know what it means to seek profit and avoid harm, and they know more clearly who can believe and who cannot believe. The two three-headed hellhounds are not beasts without wisdom. In fact, if they were not too irritable and unable to adapt to the environment of the underworld, they would probably have enjoyed civil servant treatment in the underworld. But even if the two three-headed hellhounds did not become civil servants in the underworld, their ancestors, Cerberus, still gave them a lot of things to save their lives. The most important thing is the mark engraved in their souls. With this mark, ordinary demon lords who want to bully these hellhounds need to consider it. After all, if they anger the gatekeeper of the underworld, they might end up with the extinction of the soul.
Although the hellhound with three heads has different thinking, these three heads have one characteristic, that is, intelligence. The three heads of the hellhound generally have three different thinking. Wisdom, recklessness and treacherous are the biggest characteristics of these three heads, and there is no stupidity among these characteristics. At the same time, reckless thinking is usually suppressed by the wisdom and treacherousness of the other two heads. Therefore, most three-headed hellhounds will think about it again and again when acting, which is also the reason why this species can reproduce smoothly in hell and the underworld, and it is also the greatest basis for the hellhound to become the guardian of the underworld.
The ideas that two thinking heads are definitely better than those that one thinking heads are thinking, and the underworld watchdog Cerberus has fifty heads. Although every time he thinks, fifty heads will make noises, he will definitely come up with a very good idea when he agrees. Therefore, sometimes many demons think that the real think tank of the gods in the underworld should be the watchdog Cerberus, of course, this is just the malicious idea of most demons.
But no matter what, it is true that the two three-headed hellhounds are very smart. The reason why they are willing to be fooled by Ratamitheus is definitely not because the other party is smarter than them, but because they know how to hide. Although the three-headed hellhounds who live in hell have become more irritable due to the power of the abyss, the three heads represent a reckless head that is far larger than the other two. It seems that they have completely suppressed the other two heads, but in fact, the other two heads are still making decisions on the whole body.
However, most demons in hell believe that the power of the abyss has wiped out the wisdom of the hellhounds and turned them into reckless beasts. Even the three-headed hellhounds have become not very smart because of the power of the abyss. At least the performance of the hellhounds in hell has given many demons such an intuitive feeling. Because the hellhounds wandering in hell even fight each other for food, many times the demons can hear the two heads of the two heads of the two heads of the hellhounds criticize each other, and when nothing happens, the two heads of the hellhounds will also curse each other and become a strange habit of living in the demon world.
Of course, Ratamitheus would not have such a thought. As a demon that existed thousands of years ago, although he is reborn now, he is very aware of the cunning of these hellhounds. Therefore, for the deception of the two hellhounds, Ratamitheus was pretending to be confused. For him, it was meaningless to expose the small abacus of the three hellhounds. Because while the two three hellhounds were fooled by Ratamitheus, they were also fooled by Ratamitheus.
Chapter completed!