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Chapter 3 Change of Occupation

Chen Mo issued a suicide order.

System prompt: Are you sure to commit suicide? After suicide, a series of data such as character level, skills, experience, reputation, etc. will be cleared!

"Sure!"

In Genesis game, there are two ways to clear character information. One is to delete the character, and the other is to commit suicide.

Deleting the character, and the player can only inherit the tradable equipment and coins of the original character after creating a new character, almost completely starting over.

The degree of suicide is much lighter. Most of the binding equipment and even achievement titles that players have obtained before can be inherited. All they have deleted is the character's level skills and other information. Re-upgrade of the character will save a lot of effort.

However, suicide is also insufficient. For example, in the process of re-improving the level, if you have obtained equipment tasks before, you will not obtain corresponding equipment and achievements again. If the new character after suicide chooses a different profession than the original one, some equipment items of limited professions that you originally obtained cannot be used. The inherited achievement title will not be able to be used before reaching the level of the achievement title before you obtain it, and there will be no possibility of having the heavenly attribute at level one.

Back to the character building interface, Chen Mo did not make any adjustments to the existing character, but chose the assassin profession and entered the game directly.

The light shone brightly, and Chen Mo found that he still appeared in the valley before. It seemed that it would not work if he wanted to leave here by suicide.

Perhaps it is feasible to completely delete the character, but Chen Mo did not do so.

After completely deleting the character, the title of Light Speed ​​Death he obtained will disappear. Although the attribute of Light Speed ​​Death is not very good, if you upgrade a few more levels, the above attributes will become optional, but Chen Mo felt that the 1 lucky value was not very simple. His intuition told him that it would be best to keep it, and it might be of use in the future.

Chen Mo plans to change his profession and change his hunter profession to break through the lockdown of Goblin in the valley.

He did not choose the hunter profession at the beginning because the hunter profession could only set traps in the early stage waiting for the enemy to take the bait, which was too restrictive for him. Chen Mo originally planned to enter the game, but he tried to assassinate various important NPCs in the novice village to see if it works. If it can, now that there are so many players, the game will definitely cause large-scale chaos. At that time, there are very likely to happen to some abnormal situations in the holographic virtual network.

Of course, hunters can't do this, only assassins can do it.

But if Chen Mo can now open a skill book and other things from the treasure chest in the valley cave, so that the hunters can have more attack methods. Assassination of NPCs, the hunters can do it, and with the cooperation of traps, they can do it better.

Chen Mo is not sure what is in the treasure chest, but judging from the current situation, if you want to leave here, the things in the treasure chest may be skill books, or they are powerful equipment. Otherwise, even if the player tries his best to kill the six white goblins in the cave and get the props in the treasure chest, he will not be able to leave the valley alive.

Either skill books or powerful equipment, no matter which one is, it is a good thing for Chen Mo.

"suicide!"

Chen Mo committed suicide again and returned to establishing the character interface. This time he chose the hunter profession.

Back to the game again, still in that valley.

There is a book "Basic Trap Technique" in the backpack, a worn-out hand crossbow with basic physical attacks of 1-2, and a barrel of 100 crossbow arrows with basic physical attack power of 1.

"It's actually a crossbow weapon, so it's much easier to kill White Goblin!"

When Chen Mo saw it, he couldn't help but feel happy.

The attack range of the crossbow in his hand was ten meters away, three meters away from throwing a stone. It should not be too easy to escape from the cave!

And with long-range weapons in hand, he can fly kites and kill monsters.

However, Chen Mo was too happy. When he entered the cave again, he discovered that although it seemed to be the same valley, it was obvious that the cave he entered this time was more than twenty meters deeper than the one he entered in the previous assassin profession!

Chen Mo was shocked. He could understand how many meters deep, but what does it mean? Isn’t this place going out at all?

Won't!

Chen Mo's eyes fell on the only skill he had, the basic trap technique.

Basic Trap Technique (Entry Level): Set a trap on the ground. When the enemy step on the trap, the trap will explode, causing 130% damage to the enemy, and there is a 10% chance to put the enemy into a disabled state. The effect of the disabled state lasts for 3 seconds, and the enemy's movement speed is reduced by 30% in the disabled state. The skill cooldown time is 10 seconds, and each trap lasts for 60 seconds. The current number of traps can exist at most 3 at the same time.

"A maximum of three traps can exist at the same time, and it seems that the problem lies here."

Chen Mo understood that the hunter's skill characteristics are completely different from those of the assassin. If it is only a few meters deep, it is very easy to escape from the cave with these three traps.

If you are more than ten meters deep, you will not only depend on luck, but more importantly, you must choose the right position to arrange the trap.

Level 1 player's movement speed is 5-10.5 is the speed when walking, and 10 is the maximum speed that can be achieved when running and moving. It is similar to the speed when a person jogged, about 3 meters per second. Chen Mo estimated a little. The speed when the White Goblin was chasing was about 14, which is about 4 meters per second.

When a white goblin steps on a trap and enters a disabled state, his speed will become approximately the same as the player. Therefore, within three seconds of the disabled state, the player is safe, and he can safely escape from a distance of about ten meters.

In this way, three traps, each of which is ten meters apart, will basically escape from the cave safely as long as two traps appear to be disabled.

It seems to be just a matter of luck.

After thinking about what to do, Chen Mo immediately chose three positions, arranged a trap at each position, and then waited for the opportunity to shoot at the white goblin with a crossbow.

Two white goblins chased after him, and Chen Mo quickly retreated.

Bang!

The first trap was trampled, and a damage of more than thirty years floated up from the Goblin's head, and the Goblin's speed was still the same.

The disability effect of the trap did not appear!

There seems to be a chance for the remaining two traps!

But Chen Mo's steps stopped suddenly. He knew that even if the remaining traps were all disabled, he could not escape.

He missed something very important.

The cave has two sizes, but the trap is single-person damage, and can only block one white goblin. Not to mention that there are two traps that have disabled effects, even if all three traps have disabled effects, he will not be able to escape!

what to do?

Resurrection in the valley, Chen Mo pondered.

Lay the trap in the middle of the cave passage?

To pull the white goblin out of the cave, the trap must be effective on two white goblins at the same time. If you want to do this, the only way is to place the trap in the middle of the road. In this way, the two white goblins will be affected and then hurt.

"It seems...it won't work."

Chen Mo immediately tried it, but he found that although he wanted to place the trap in the middle of the cave passage, when he used his skills, the system would automatically determine the position. The traps of two cave passages with wide body positions either land on the left or on the right.

Chen Mo has never played games and is not unfamiliar with this phenomenon. In traditional games, the maps of the game are divided by coordinates. After deducting the surrounding scenery, the maps are like grids. A grid is a coordinate. No matter how the player moves, they will appear on a grid and will never stand at the middle junction of two grids.

The epoch-making holographic game "Genesis" does not seem to be separated from the scope of traditional games, and is almost the same as traditional games in map settings.

And if this is true, the hunter profession seems even more impossible to leave this valley alive.

But Chen Mo pinched his arm, closed his eyes and felt the surroundings for a while.

He was very suspicious.

As a holographic virtual network like black technology, games have achieved almost the same difference as reality. Everything is like revolutionary. Even things as simple as map design cannot be separated from the scope of traditional games?

If it were him, he had already made the game to this point, and it would never be allowed to copy the settings of traditional games in map design and use it!

If this setting is exposed, the entire holographic virtual network will be reduced to a level.

wrong!

Thinking of this, Chen Mo suddenly felt something was wrong!

In traditional games, the characters of players will definitely appear in a grid every time they walk around, and will not appear at the junction of two grids. According to the traditional game settings, the caves are divided into two vertical grids. When Chen Mo walks inside, he should only be able to walk to the left or to the right.

But in fact, Chen Mo can stand in the middle of the cave, that is, the junction of the grids on the left and right sides!

When he was an assassin profession before, Chen Mo didn't feel that the game map settings were similar to traditional games. Only after changing to the hunter profession did he discover something.

Since people can stand at the junction of two grids, there is no reason why a trap cannot be let go!

Intentionally!

Chen Mo is sure that this is the game designer doing this on purpose!

Standing in the middle of the cave passage, Chen Mo bent down again to put down a trap.

But just like before, the trap still landed on the left.

Obviously, in the game settings, if you place the trap in this way, you cannot place the trap in the middle of the channel in any case.

But...what if you don't use system instructions to arrange the trap?

Chen Mo suddenly thought.

———
Chapter completed!
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