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Chapter 466: The Third Generation Enigma Lock

A powerful contract that still took effect after the fall of the True God, and all three signed this contract, then the "roar" between the dwarf and the God of Steam just now was obviously a problem.

Because He cannot even harm the power of the fallen companion, let alone the living companion?

They are not as opposed to each other, but may be secretly united again after their fall.

Sure enough, there are only eternal interests, no eternal enemies.

As for whether the three powerful divine powers discovered this secret, Cedric probably is that after all, the other three have survived too long, and he has never seen any conspiracy. It’s just that because the three of them are restraining each other, there is no way to deal with the clown.

The "roar" of the dwarf and the God of Steam was obviously to trick the explorers who entered here before. They did not have the rules of "Mind Elephant Robe" to hide the ruins of the Kingdom of God, and could easily enter the interior of the Earth Spirit Hall.

So from the moment they entered here, they were played with by the fallen true god.

Even Cedric speculated that the reason why they entered here was the plan of the God of Dwarf and the God of Dwarf behind them, and the purpose was obvious.

【Legendary Blood】.

This is an ancient legendary blood sacrifice ceremony. In the era of the saint's catastrophe, many of the evil true gods who were forced to descend to the mortal world used this blood sacrifice ceremony to restore their power.

It is obvious that the Dwarf God and the Dwarf God who fell after they had deviated from their original camp and are definitely members of the evil camp now, otherwise they would not have induced the blood descendants to perform the resurrection ceremony.

And as Cedric guessed, in the Dwarf and the Steam Temple, members of a legendary team leaned together, and a huge temporary mystery lock divided the rules of the gods' country, forming a sky-blue barrier, temporarily helping them to resist the attacks of the legends outside and the erosion of the real gods' realm.

The soul fire in the eyes of one of the demigods and lichs was beating violently, "Dwarf and the God of Knowledge, you have betrayed our covenant. Are you not afraid of the punishment of the Styx?"

As an existence in the evil camp, He certainly would not leave loopholes in the contract. Their "Death Society" signed with each other was the witness of the ancient Styx.

Although the entire contract is huge, even if the powerful divine power violates the contract of the Styx, there is a high probability that they will fall directly from the throne of the gods. After all, they are not like the great men of the eighth level, completely transcend the constraints of the three greatest rivers.

There is only one result that the fallen dwarf and the god of knowledge Taris violated the Styx, that is, complete death.

He really couldn't understand that the other party could do this for the sake of his enemy, the dwarf and the steam god Sok. If they really fell in love with each other, the steam kingdom of that year would not have been destroyed in one go.

The legendary magician next to the demigod Lich looked gloomy as water, "Their contract probably has an implicit message that we don't know. We were also deceived by the dwarf and the steam god Sok."

This legendary wizard comes from the ‘Gods’ non-God Society’.

And whether it is the "Ten Thousand Dead Society" or the "Gods Not God Society" are undoubtedly terrorist organizations in the DND universe.

The Death Society declares that everything will be destroyed, even the True God. This kind of thought is undoubtedly the greatest blasphemy in the world ruled by the True God, so even the Death God system is severely suppressing these madmen who want to die.

Gods are not gods, but they are one step closer. They directly claim that the true God is not God and that they do not deserve faith. This is simply digging their own graves.

Therefore, the headquarters of the two magic terrorist organizations can only be set up in [Sign City], where the miserable lady who approaches the great divine power refuses the visit of all the true gods and their holy people.

Of course, if you want to become a qualified terrorist organization, force is essential. These two organizations have almost no low-level professional members, and the legendary power they have is still a mystery.

It’s just that many true gods have their participation behind the fall of them.

But they were obviously cheated in this operation.

The believers of the Dwarf God and the Dwarf God found the Death Society and the Gods Non-God Society respectively, and signed a very tempting agreement to help them kill each other and divide the divinity and priesthood.

Now it seems that this is a complete conspiracy. The God of Dwarf and the God of Dwarf bypassed the Styx contract through some special method and set up this conspiracy, with the purpose of which is to require a large amount of blood sacrifice to help them complete the resurrection ceremony!

"In the black forest of the universe, hunters are also prey, and everyone in the Wan Dead Society must understand this obvious truth."

The dwarf and the god of knowledge, Taris, are rumored to be an image of a kind and rational scholar. Now, just from His voice, we can know that this orderly and neutral true god completely deviated from His original path after his fall and became a member of the evil camp.

"What more to say to them?" Another irritable voice echoed in the hall, "My believers, quickly sacrifice blood food to me."

As the voice of the Dwarf God fell, the blood-colored aura skyrocketed, rapidly eroding the mystery lock constructed by Ao Neng.

[Mystery Lock] is a huge barrier with independent consciousness created by high elves.

However, it has undergone two major changes in its development, one is the arcanes led by Naseril, who rise up in the floating city, weave riddles on their own cities, and resist the enemy, when everything in the world, including the arrogant orc empire, is trampled by them.

Their eyes naturally aimed at the true god who was above him.

However, the true gods in the Kingdom of God are almost irresistible to ordinary people, so the great arcane masters with clear plans have to settle for the second best, so their first imaginary enemy is the saint who descends to the main material world.

And the greatest restraint of the saints against ordinary things is high object resistance and high magic resistance?

Perhaps this is true in the eyes of ordinary spellcasters, but for the great arcanes, the greatest restraint of the saints on them is the "domain" that can distort rules within a certain range.

The understanding and application of rules is always the first thing arcaneists care about.

So the second generation of mystery locks were born in the hands of arcaneists. It takes the power of the magic net as its core and can withstand the creation of a realm that mortals can use, thereby confronting the saints' own realm.

After the fall of the arcanes, the third generation of mystery locks, which are temporary mystery locks constructed by the Death Society and the Gods' non-god Society, were born.

It is no longer fixed and immovable, but a movable temporary puzzle lock formed by several legendary casters as anchors.

This technology is also feared by the True Gods, because after this technology appeared, more and more cases of the True Gods’ incarnation and fall of the True Gods. Many conspirators believe that the third generation of mystery locks did not appear by chance.
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